When Is Rust Force Wipe
71,686 playing now

Online159.196.30.227:20030checked 13m ago

[AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked

1000x biweekly wipes vanillamoddedoxidepve
Players now 1/ 100 1% full
7-day average 1 peak 4
Rank #3,933 top 18%
Last wipe 12d ago biweekly schedule
Next wipe 1d 0h Thu 15 Oct, 20:51 UTC

Players

AveragePeak
00.511.5221:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

01020304021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 20:51 UTC, in 1d 0h. Its biweekly schedule tag · low confidence

Usual gap 13.5 days between real wipes
Wipe-day peak 3 players, last three wipes
Crowd held 0% else halves by day 4

Coming wipes

1d 0hThu 15 Oct, 20:51 UTC
15d 0hThu 29 Oct, 20:51 UTC
21d 22hThu 5 Nov, 19:00 UTC FW
29d 0hThu 12 Nov, 20:51 UTC
43d 0hThu 26 Nov, 20:51 UTC

The first 48 hours of its last wipes

Thu 1 OctFri 18 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:51 UTC FW12d ago 2 – running 0
Fri 18 Sep, 08:37 UTC26d ago 4 halved by day 4 13.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Hex AU 5x PVE | OLD IP | connect au.hexrust.comOC · groups of 8+ · 5x · biweekly · 22 on average 0/ 100
[AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom WeaponsOC · no group limit · biweekly · 19 on average 8/ 2000
Hex AU 5x PVE | Skills | Jetpack | Quests | Custom WeaponsOC · groups of 8+ · 5x · biweekly · 14 on average 4/ 100
[AU] RevRust 10x PvE Monthly RP|Skills|Heli Signals|RBOC · groups of 8+ · 10x · monthly · 5 on average 1/ 30
[AU] Rustron 10x PVE | Skill Tree | Fishing | FarmingOC · groups of 8+ · 10x · monthly · 4 on average 2/ 20
Chilly-Rust PvE 5x - No Kill or RaidOC · groups of 8+ · 5x · biweekly · 3 on average 3/ 50

Quick answers

from the figures on this page

Server rules

What are the rules and settings on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

By its name, [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked gathers at 1000x. Groups can reach 8 players, the default for the game. pve is the game mode, no combat against other players. The server browser lists it under Modded: plugins or settings alter the game. Plugins number Oxide on this server. Its self-description is vanilla: this is Facepunch's standard game, with unchanged rates, kits and rules. VAC, Valve's anti-cheat, is disabled.

What map is used on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

The map on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked is procedural, of size 3,500 and seed 2022849334, made by the game. From this page, RustMaps can display it: the same size and seed give the same map.

Player stats

What is the player count on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

[AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked holds 1 players of its 100 slots at the moment. Averaging 1 players over seven days, it peaked at 4. The highest average over the last 48 hours occurred at 04:00 UTC, with 1 players.

What is [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked's ranking among Rust servers?

[AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked is in the top 18% of all ranked servers, at #3,933 for player hours over the last seven days.

Lists and tags

How should you interpret the tags on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

The game's server browser reads these tags from [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked: gmrust (Game mode): It offers the standard Rust survival experience; mp100 (Max players): It holds up to 100 players; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Joining requires the same protocol version, 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set; ^b (Biweekly): The wipe interval is two weeks; ^v (Vanilla): This is Facepunch's standard game, with unchanged rates, kits and rules; ^p (PvE): In PvE, the world provides the danger, not other players; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): This server appears in Modded, as plugins or settings modify the game. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked is placed in these lists: Rust servers with gather rate over 10x, Oceania Rust servers, Rust modded servers, listed live and Best Rust PvE servers. These filters show it on the server list: Region: Oceania; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

Server info

Where can [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked be found?

Its name points to Oceania, though [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked publishes no region tag. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 159.196.30.227:20030.

What is the performance like on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

It held an average of 15 server fps over the last 48 hours, never below 6. Buildings, deployables and everything else in the world came to a peak of 83,689 entities. Memory use peaked at 3,873 MB. What players call lag is low fps plus a rising entity count.

How stable is [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked, and is it online now?

[AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked is currently up. Its reported uptime shows a restart roughly 12 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.

What Rust version is [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked on?

On Windows, [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked runs Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam updates it for you.

Wipe info

When does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked wipe?

The prediction for [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked follows its tag because the wipes on record are too few to confirm the schedule. The server is due to wipe on Thursday 15 October at 20:51 UTC. It has been running its current world since 12 days 23 hours ago. The tags state that it wipes every two weeks.

What happens on wipe day for [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

Its recent wipes averaged 3 players at peak. 18 hours after the latest wipe, the crowd peaked. Half that peak was held by the crowd until the next wipe in 0% of its recent wipes. Otherwise, the crowd fell below half by day 4.

How to join

How can you connect to [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

Open Rust, press F1 for the console, then type client.connect 159.196.30.227:20030. Alternatively, use Launch Rust on this page to start Rust via Steam and join. You can find its website at https://www.tearbeargaming.com.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^v,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode It offers the standard Rust survival experience.
mp100
Max players It holds up to 100 players.
ts8
Group limit 8 per team, which is the default for Rust.
v2634
Protocol Joining requires the same protocol version, 2634.
cs166494
Build Game build: 166494.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code The region code is not set.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Difficulty

^v
Vanilla This is Facepunch's standard game, with unchanged rates, kits and rules.

Gameplay

^p
PvE In PvE, the world provides the danger, not other players.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded This server appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.