Online160.251.173.186:28015checked 12m ago
RustServer_21050
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:12 UTC12d ago | 3 | – | running | 0 |
| Fri 25 Sep, 16:05 UTC19d ago | 1 | halved by day 1 | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on RustServer_21050?
The name of RustServer_21050 gives no gather rate. Groups can reach 8 players, the default for the game. survival is the game mode, the normal game, with gather, build and raid. Players may raid and fight one another. It is a Modded listing: the game is changed by plugins or settings. Oxide plugins are in use. VAC from Valve is active as anti-cheat.
What map is used on RustServer_21050?
A procedural map of size 3,500 with seed 12830 runs on RustServer_21050, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.
Player count
How many players are on RustServer_21050?
On RustServer_21050, 0 of 50 slots are filled right now. Averaging 0 players over seven days, it peaked at 3. The highest average over the last 48 hours occurred at 13:00 UTC, with 1 players.
What is RustServer_21050's ranking among Rust servers?
RustServer_21050 is in the top 20% of all ranked servers, at #4,554 for player hours over the last seven days.
Lists and tags
How should you interpret the tags on RustServer_21050?
These tags are set by RustServer_21050 and read by the game's server browser: gmrust (Game mode): It offers the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Joining requires the same protocol version, 2634; cs166586 (Build): It runs on game build 166586; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does RustServer_21050 appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, RustServer_21050 is placed in these lists: Rust modded servers, listed live. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server info
What is the location of RustServer_21050?
There is no region published by RustServer_21050. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 160.251.173.186:28015.
How smooth is the performance on RustServer_21050?
Over the last 48 hours the average was 76 server fps, and the lowest was 56. Buildings, deployables and everything else in the world came to a peak of 68,919 entities. At its peak it used 3,993 MB of memory. Players feel lag when fps drops and entity counts climb.
How reliable is RustServer_21050, and is it currently online?
You can connect to RustServer_21050 at this moment. The uptime it reports puts the last restart at about 12 days 6 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. First seen by When Is Rust Force Wipe on 24 September 2026.
What Rust version is RustServer_21050 on?
On Linux, RustServer_21050 runs Rust network protocol 2634 and build 166586. To join, your game must be on the same protocol; Steam handles the update.
Wipe info
How often does RustServer_21050 wipe, and when?
Too few wipes of RustServer_21050 are recorded for its rhythm to be known. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. The world in play now was built 12 days 8 hours ago.
What happens on wipe day for RustServer_21050?
The recent wipes of this server drew an average peak of 2 players. The peak of the crowd on the latest wipe came 41 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, the crowd fell below half by day 1.
Join info
How can you connect to RustServer_21050?
Open Rust, press F1 for the console, then type client.connect 160.251.173.186:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.