Online160.251.181.154:28015checked 10m ago
RustServer_10028
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 07:04 UTC3d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on RustServer_10028?
A gather rate is not given in the name of RustServer_10028. Up to 8 players form a group, which is the game's default. survival is the game mode, the default game of gathering, building and raiding. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC from Valve is active as anti-cheat.
Which map is running on RustServer_10028?
RustServer_10028 uses a procedural map of size 3,500 with seed 1235832187, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page.
Player count
How populated is RustServer_10028?
The current population of RustServer_10028 is 0, out of 50 slots. The seven-day average is 1 players, with a peak of 4. The busiest time in the last 48 hours was 11:00 UTC, when the average was 2 players.
Where does RustServer_10028 stand in the rankings of Rust servers?
Over the last seven days, RustServer_10028 ranks #5,044 for player hours, placing it in the top 23% of all ranked servers.
Tags
What is the meaning of the tags on RustServer_10028?
These tags are set by RustServer_10028 and read by the game's server browser: gmrust (Game mode): It offers the standard Rust survival experience; mp50 (Max players): It holds up to 50 players; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): The current game build is 167398; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does RustServer_10028 appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include RustServer_10028: Rust modded servers, listed live. Filter Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week to find it on the server list.
Operator and location
What is the location of RustServer_10028?
Region: not published by RustServer_10028. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 160.251.181.154:28015.
Is the performance on RustServer_10028 good?
It held an average of 82 server fps over the last 48 hours, never below 49. The world held as many as 73,756 entities: buildings, deployables and all other objects. Memory use peaked at 3,019 MB. Players feel lag when fps drops and entity counts climb.
What is the uptime and reliability of RustServer_10028?
RustServer_10028 is currently up. The uptime it reports puts the last restart at about 2 days 2 hours ago. It was up for 48 of the last 2 full days' 48 hours, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 12 October 2026.
What is the Rust version for RustServer_10028?
The version on RustServer_10028 is Rust network protocol 2634 and build 167398, on Linux. Steam updates your game, but you need the same protocol to join.
Wipe days
When does RustServer_10028 wipe?
Its rhythm cannot be told from the wipes of RustServer_10028 on record, which are too few. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. The world in play now was built 3 days 3 hours ago.
What can you expect on RustServer_10028 when wipe day arrives?
The recent wipes of this server drew an average peak of 4 players. 24 hours after the latest wipe, the crowd peaked.
How to join
How can you connect to RustServer_10028?
Use the console: press F1 in Rust and enter client.connect 160.251.181.154:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.