When Is Rust Force Wipe
78,183 playing now

Online160.251.199.112:28015checked 9m ago

RustServer_14668

Players now 0/ 50 0% full
7-day average 0 peak 2
Rank #6,663 top 30%
Last wipe 10d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average 456/ 500
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average 372/ 400
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average 286/ 325
Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average 320/ 350
Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average 48/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average 339/ 450

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on RustServer_14668?

The name of RustServer_14668 gives no gather rate. Groups can reach 8 players, the default for the game. survival is the game mode, the normal game, with gather, build and raid. Raiding and player combat are enabled. Under Community in the server browser, it is a community server. VAC from Valve is active as anti-cheat.

Which map is running on RustServer_14668?

The map on RustServer_14668 is procedural, of size 3,000 and seed 11817, made by the game. From this page, RustMaps can display it: the same size and seed give the same map.

Population

How many players are on RustServer_14668?

RustServer_14668 holds 0 players of its 50 slots at the moment. Averaging 0 players over seven days, it peaked at 2.

What is RustServer_14668's ranking among Rust servers?

RustServer_14668 is in the top 30% of all ranked servers, at #6,663 for player hours over the last seven days.

Server tags

How should you interpret the tags on RustServer_14668?

These tags are set by RustServer_14668 and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds up to 50 players; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs166652 (Build): It runs on game build 166652; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does RustServer_14668 appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, RustServer_14668 is placed in these lists: Best Rust community servers. These filters show it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

What is the location of RustServer_14668?

There is no region published by RustServer_14668. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 160.251.199.112:28015.

How smooth is the performance on RustServer_14668?

The average server fps over the last 48 hours was 105, with a low of 61. The world held as many as 47,961 entities: buildings, deployables and all other objects. 3,120 MB was the highest memory use. What players call lag is low fps plus a rising entity count.

How stable is RustServer_14668, and is it online now?

Right now RustServer_14668 is up. Its reported uptime shows a restart roughly 10 days 16 hours ago. It was up for 168 of the last 7 full days' 168 hours, 100% of the time. First seen by When Is Rust Force Wipe on 4 October 2026.

Which Rust version is used on RustServer_14668?

Rust network protocol 2634 and build 166652 on Linux is what RustServer_14668 runs. To join, your game must be on the same protocol; Steam handles the update.

Wipe info

On what schedule does RustServer_14668 wipe?

Its rhythm cannot be told from the wipes of RustServer_14668 on record, which are too few. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. The world in play now was built 10 days 18 hours ago.

Join info

What is the process to join RustServer_14668?

Enter client.connect 160.251.199.112:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds up to 50 players.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs166652
Build It runs on game build 166652.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code The region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.