Online160.251.208.9:28015checked 10m ago
Raccoon Isle | JAPAN PvE
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 18 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:07 UTC FW12d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on Raccoon Isle | JAPAN PvE?
The name of Raccoon Isle | JAPAN PvE gives no gather rate. Groups can reach 8 players, the default for the game. survival is the game mode, the default game of gathering, building and raiding. Raiding and player combat are enabled. Plugins or settings change the game, so the server browser puts it under Modded. Plugins number Oxide on this server. VAC from Valve is active as anti-cheat.
Which map is running on Raccoon Isle | JAPAN PvE?
Raccoon Isle | JAPAN PvE uses a procedural map of size 5,000 with seed 1151759046, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.
Population
What is the player count on Raccoon Isle | JAPAN PvE?
On Raccoon Isle | JAPAN PvE, 0 of 50 slots are filled right now. Averaging 0 players over seven days, it peaked at 2. The highest average over the last 48 hours occurred at 14:00 UTC, with 1 players.
Where does Raccoon Isle | JAPAN PvE stand in the rankings of Rust servers?
Over the last seven days, Raccoon Isle | JAPAN PvE ranks #6,313 for player hours, placing it in the top 28% of all ranked servers.
Tags
What is the meaning of the tags on Raccoon Isle | JAPAN PvE?
These tags are set by Raccoon Isle | JAPAN PvE and read by the game's server browser: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): 50 player slots; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): There is no region code; ^m (Monthly): Wipes happen monthly, together with the force wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The Modded category applies: plugins or settings alter the game. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does Raccoon Isle | JAPAN PvE appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include Raccoon Isle | JAPAN PvE: Rust modded servers, listed live. Its filters on the server list are Region: Asia; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server details
What is the location of Raccoon Isle | JAPAN PvE?
Its name points to Asia, though Raccoon Isle | JAPAN PvE publishes no region tag. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 160.251.208.9:28015.
How smooth is the performance on Raccoon Isle | JAPAN PvE?
It held an average of 43 server fps over the last 48 hours, never below 17. Buildings, deployables and everything else in the world came to a peak of 152,082 entities. Memory use peaked at 3,935 MB. Players feel lag when fps drops and entity counts climb.
How stable is Raccoon Isle | JAPAN PvE, and is it online now?
You can connect to Raccoon Isle | JAPAN PvE at this moment. The uptime it reports puts the last restart at about 18 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.
What Rust version is Raccoon Isle | JAPAN PvE on?
On Linux, Raccoon Isle | JAPAN PvE runs Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam updates it for you.
Wipe schedule
On what schedule does Raccoon Isle | JAPAN PvE wipe?
The only wipe on Raccoon Isle | JAPAN PvE is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world in play now was built 12 days 20 hours ago. The tags carry a monthly wipe schedule.
What happens on wipe day for Raccoon Isle | JAPAN PvE?
The recent wipes of this server drew an average peak of 3 players. The peak of the crowd on the latest wipe came 18 hours after the wipe.
How to join
What steps are needed to join Raccoon Isle | JAPAN PvE?
Use the console: press F1 in Rust and enter client.connect 160.251.208.9:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166494
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.