OnlineEA160.251.210.11:28015checked 12m ago
[JP]Null-Server Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:18 UTC FW13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on [JP]Null-Server Test?
A gather rate is not given in the name of [JP]Null-Server Test. Groups can reach 50 players at most. pve is the game mode, other players cannot be fought. It is a Modded listing: the game is changed by plugins or settings. Oxide plugins are in use. VAC from Valve is active as anti-cheat.
What map is used on [JP]Null-Server Test?
The map on [JP]Null-Server Test is procedural, of size 4,096 and seed 1337, made by the game. You can view it on RustMaps from this page, because size and seed determine the map. The map is named Custom Map.
Population
How populated is [JP]Null-Server Test?
On [JP]Null-Server Test, 0 of 100 slots are filled right now. The seven-day average is 0 players, with a peak of 1.
What position does [JP]Null-Server Test hold in the Rust server rankings?
Over the last seven days, [JP]Null-Server Test is #14,890 for player hours, in the top 67% of all ranked servers and #486 in Asia.
Tags
How should you interpret the tags on [JP]Null-Server Test?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts50 (Group limit): Teams can have no more than 50 players; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set; ^m (Monthly): Facepunch's force wipe marks its monthly wipe; ^p (PvE): Combat between players is off; the world is the source of danger; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server appears in Modded, as plugins or settings modify the game; EA (East Asia): Its place in the server browser is under East Asia from the tags [JP]Null-Server Test publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does [JP]Null-Server Test appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature [JP]Null-Server Test: Rust modded servers, listed live and Best Rust PvE servers. Its filters on the server list are Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server details
What is the location of [JP]Null-Server Test?
With its EA tag, [JP]Null-Server Test lists itself in Asia. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 160.251.210.11:28015.
What is the performance like on [JP]Null-Server Test?
Over the last 48 hours the average was 70 server fps, and the lowest was 38. Buildings, deployables and everything else in the world came to a peak of 96,472 entities. At its peak it used 5,286 MB of memory. When fps is low and entities climb, players feel it as lag.
How stable is [JP]Null-Server Test, and is it online now?
Right now [JP]Null-Server Test is up. Its reported uptime shows a restart roughly 16 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.
What is the Rust version for [JP]Null-Server Test?
Rust network protocol 2634 and build 167781 on Linux is what [JP]Null-Server Test runs. Joining requires the same protocol on your game; Steam updates it for you.
Wipe days
When does [JP]Null-Server Test wipe?
The only wipe on [JP]Null-Server Test is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was built 13 days 4 hours ago. Its tags list a monthly wipe schedule.
What happens on wipe day for [JP]Null-Server Test?
The recent wipes of this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.
How to join
What steps are needed to join [JP]Null-Server Test?
Enter client.connect 160.251.210.11:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect. You can find its website at https://discord.com/invite/null-server.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^m,EA,^p,gmrust,cs167781,ts50,^o^z
Game
gmrust
mp100
ts50
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.