Online160.251.212.246:28015checked 11m ago
[JP] Rust Classic|PVE
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 14h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:43 UTC FW13d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on [JP] Rust Classic|PVE?
No gather rate appears in the name of [JP] Rust Classic|PVE. Up to 8 players form a group, which is the game's default. It runs pve, no combat against other players. Plugins or settings change the game, so the server browser puts it under Modded. Oxide plugins are in use. VAC from Valve is active as anti-cheat.
Which map is running on [JP] Rust Classic|PVE?
A procedural map of size 3,750 with seed 712011 runs on [JP] Rust Classic|PVE, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page.
Population
How populated is [JP] Rust Classic|PVE?
[JP] Rust Classic|PVE holds 0 players of its 30 slots at the moment. Averaging 0 players over seven days, it peaked at 4. The highest average over the last 48 hours occurred at 14:00 UTC, with 3 players.
What is [JP] Rust Classic|PVE's ranking among Rust servers?
[JP] Rust Classic|PVE is in the top 19% of all ranked servers, at #4,283 for player hours over the last seven days.
Tags
What is the meaning of the tags on [JP] Rust Classic|PVE?
The game's server browser reads these tags from [JP] Rust Classic|PVE: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): 30 player slots; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): To join, your game must be on protocol 2634; cs167058 (Build): It runs on game build 167058; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): The region code is not set; ^p (PvE): There is no player-versus-player combat; the world itself is the threat; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The Modded category applies: plugins or settings alter the game. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does [JP] Rust Classic|PVE appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature [JP] Rust Classic|PVE: Rust modded servers, listed live and Best Rust PvE servers. Filter Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks to find it on the server list.
Operator and location
What is the location of [JP] Rust Classic|PVE?
No region tag is published by [JP] Rust Classic|PVE, but its name points to Asia. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 160.251.212.246:28015.
How smooth is the performance on [JP] Rust Classic|PVE?
Over the last 48 hours the average was 59 server fps, and the lowest was 42. The world held as many as 74,375 entities: buildings, deployables and all other objects. At its peak it used 2,411 MB of memory. What players call lag is low fps plus a rising entity count.
How reliable is [JP] Rust Classic|PVE, and is it currently online?
You can connect to [JP] Rust Classic|PVE at this moment. Its reported uptime shows a restart roughly 6 hours ago. The last 7 full days saw it up 168 of 168 hours, 100% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.
What is the Rust version for [JP] Rust Classic|PVE?
The version on [JP] Rust Classic|PVE is Rust network protocol 2634 and build 167058, on Linux. Joining requires the same protocol on your game; Steam updates it for you.
Wipe schedule
When does [JP] Rust Classic|PVE wipe?
The force wipe is the only wipe [JP] Rust Classic|PVE takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world in play now was built 13 days 7 hours ago.
What can you expect on [JP] Rust Classic|PVE when wipe day arrives?
Its recent wipes averaged 2 players at peak. 17 hours after the latest wipe, the crowd peaked.
Join info
How can you connect to [JP] Rust Classic|PVE?
Enter client.connect 160.251.212.246:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect. You can find its website at https://discord.com/invite/kxV4cxZmKa.
Server tags
what each one meansPublished as mp30,ptrak,$r?,v2634,^p,gmrust,cs167058,ts8,^o^z
Game
gmrust
mp30
ts8
v2634
cs167058
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.