Online160.251.232.209:28015checked 12m ago
RustServer_14669
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 09:04 UTC3d ago | 3 | – | running | 0 |
| Thu 1 Oct, 19:42 UTC FW13d ago | 3 | halved by day 3 | 9.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on RustServer_14669?
No gather rate appears in the name of RustServer_14669. Groups can reach 8 players, the default for the game. survival is the game mode, the normal game, with gather, build and raid. Raiding and player combat are enabled. It is a Modded listing: the game is changed by plugins or settings. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map for RustServer_14669?
RustServer_14669 uses a procedural map of size 4,500 with seed 1337, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map.
Player count
How many players are on RustServer_14669?
On RustServer_14669, 0 of 50 slots are filled right now. The seven-day average is 0 players, with a peak of 3. The highest average over the last 48 hours occurred at 15:00 UTC, with 1 players.
What position does RustServer_14669 hold in the Rust server rankings?
RustServer_14669 is in the top 21% of all ranked servers, at #4,665 for player hours over the last seven days.
Lists and tags
What are the tags on RustServer_14669 and what do they mean?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Joining requires the same protocol version, 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): There is no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server appears in Modded, as plugins or settings modify the game from the tags RustServer_14669 publishes. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does RustServer_14669 appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include RustServer_14669: Rust modded servers, listed live. These filters show it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server details
Where can RustServer_14669 be found?
Region: not published by RustServer_14669. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 160.251.232.209:28015.
Is the performance on RustServer_14669 good?
Over the last 48 hours the average was 70 server fps, and the lowest was 56. The world held as many as 122,006 entities: buildings, deployables and all other objects. Memory use peaked at 4,951 MB. What players call lag is low fps plus a rising entity count.
How reliable is RustServer_14669, and is it currently online?
You can connect to RustServer_14669 at this moment. The uptime it reports puts the last restart at about 3 days 17 hours ago. The last 7 full days saw it up 168 of 168 hours, 100% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.
What is the Rust version for RustServer_14669?
Rust network protocol 2634 and build 166494 on Linux is what RustServer_14669 runs. Steam updates your game, but you need the same protocol to join.
Wipe schedule
When does RustServer_14669 wipe?
Its rhythm cannot be told from the wipes of RustServer_14669 on record, which are too few. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. It has been running its current world since 3 days 18 hours ago.
What can you expect on RustServer_14669 when wipe day arrives?
An average of 3 players turned out at the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked. Half that peak was held by the crowd until the next wipe in 0% of its recent wipes. Otherwise, the crowd fell below half by day 3.
Join info
How can you connect to RustServer_14669?
Open Rust, press F1 for the console, then type client.connect 160.251.232.209:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.