Online162.120.4.84:10000checked 9m ago
WasteLandNuke
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 22:17 UTC8d ago | 3 | – | running | 0 |
| Mon 5 Oct, 02:56 UTC9d ago | 3 | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on WasteLandNuke?
The name of WasteLandNuke gives no gather rate. Groups can reach 8 players, the default for the game. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. Plugins number Oxide on this server. It uses the term vanilla for itself: no rates, kits or rules are altered from Facepunch's version. The server has VAC on: Valve's anti-cheat.
Which map is running on WasteLandNuke?
WasteLandNuke uses a procedural map of size 4,300 with seed 2147483647, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page.
Player count
What is the player count on WasteLandNuke?
The current population of WasteLandNuke is 1, out of 5 slots. The seven-day average is 1 players, with a peak of 3. The highest average over the last 48 hours occurred at 02:00 UTC, with 2 players.
What is WasteLandNuke's ranking among Rust servers?
Over the last seven days, WasteLandNuke ranks #4,074 for player hours, placing it in the top 18% of all ranked servers.
Server tags
What is the meaning of the tags on WasteLandNuke?
These tags are set by WasteLandNuke and read by the game's server browser: gmrust (Game mode): It offers the standard Rust survival experience; mp5 (Max players): It holds up to 5 players; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167398 (Build): The current game build is 167398; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): The region code is not set; ^v (Vanilla): No rates, kits or rules are altered from Facepunch's version; ^o (Oxide): Oxide (uMod) provides the plugin framework here. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does WasteLandNuke appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature WasteLandNuke: Best Rust community servers and Vanilla Rust servers, live. These filters show it on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Operator and location
What is the location of WasteLandNuke?
There is no region published by WasteLandNuke. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 162.120.4.84:10000.
Is the performance on WasteLandNuke good?
The average server fps over the last 48 hours was 223, with a low of 162. Buildings, deployables and everything else in the world came to a peak of 112,172 entities. 4,438 MB was the highest memory use. Players feel lag when fps drops and entity counts climb.
How stable is WasteLandNuke, and is it online now?
Right now WasteLandNuke is up. The uptime it reports puts the last restart at about 18 hours ago. The last 7 full days saw it up 168 of 168 hours, 100% of the time. It was first seen by When Is Rust Force Wipe on 4 October 2026.
What is the Rust version for WasteLandNuke?
Rust network protocol 2634 and build 167398 on Linux is what WasteLandNuke runs. Joining requires the same protocol on your game; Steam updates it for you.
Wipe days
When does WasteLandNuke wipe?
The wipes of WasteLandNuke on record are too few to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world in play now was built 8 days 21 hours ago.
What can you expect on WasteLandNuke when wipe day arrives?
Its recent wipes averaged 3 players at peak. 2 hours after the latest wipe, the crowd peaked.
Connect
What is the process to join WasteLandNuke?
Open Rust, press F1 for the console, then type client.connect 162.120.4.84:10000. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,^v,gmrust,cs167398,ts8,^o
Game
gmrust
mp5
ts8
v2634
cs167398
ptrak
$r?
Difficulty
^v
Mods and access
^o
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.