OnlineEA · ja1162.222.17.25:28015checked 10m ago
♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers, top 52% in EA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 9 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 20:10 UTC3d ago | 8 | – | running | 1 |
| Thu 8 Oct, 19:17 UTC5d ago | 5 | held half | 2 days | 0 |
| Wed 7 Oct, 19:16 UTC6d ago | 4 | – | 1 days | 0 |
| Tue 6 Oct, 19:16 UTC7d ago | 3 | – | 1 days | 0 |
| Mon 5 Oct, 19:16 UTC8d ago | 3 | – | 1 days | 0 |
| Mon 5 Oct, 03:46 UTC8d ago | 3 | – | 0.6 days | 0 |
| Sun 4 Oct, 19:16 UTC9d ago | 3 | – | 0.4 days | 0 |
| Sat 3 Oct, 19:16 UTC10d ago | 4 | – | 1 days | 0 |
| Fri 2 Oct, 19:16 UTC11d ago | 4 | – | 1 days | 0 |
| Thu 1 Oct, 18:47 UTC FW12d ago | 5 | – | 1 days | 4 |
| Tue 29 Sep, 19:15 UTC14d ago | 6 | – | 2 days | 0 |
| Mon 28 Sep, 19:16 UTC15d ago | 4 | – | 1 days | 0 |
| Mon 28 Sep, 02:56 UTC15d ago | 5 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎?
No gather rate appears in the name of ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎. The game's default group cap of 8 players applies. It runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. It is a Modded listing: the game is changed by plugins or settings. Plugins number Carbon on this server. The server has VAC on: Valve's anti-cheat.
What map is used on ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎?
The map on ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 is procedural, of size 6,000 and seed 1337, made by the game. You can view it on RustMaps from this page, because size and seed determine the map. The name of the map is 突袭练习|PvE.
Player count
What is the player count on ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎?
The current population of ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 is 0, out of 150 slots. The seven-day average is 1 players, with a peak of 8. The highest average over the last 48 hours occurred at 13:00 UTC, with 5 players.
What position does ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 hold in the Rust server rankings?
♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 is #2,840 on player hours over the last seven days, #274 in Asia, and in the top 13% of all ranked servers.
Lists and tags
What is the meaning of the tags on ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎?
These tags are set by ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): The slot count is 150; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167231 (Build): It runs on game build 167231; ptrak (Networking): The network layer is RakNet, which is standard for the game; $rja1 (Region code): Servers in this region use the code ja1; ^c (Creative): No gathering is needed; build whatever you want; ^e (Minigames): Minigames include arenas, Bedwars and parkour; ^d (Combat training): Loot is supplied for aim and PvP training; ^k (Build server): This server is for practising and designing bases; ^j (Battle royale): Battle royale: collect gear and fight while the zone contracts; ^i (Battlefield): This is a battlefield server: fast PvP, kits, high rates; ^z (Modded): The Modded category applies: plugins or settings alter the game; ^y (Carbon): The plugin framework is Carbon; EA (East Asia): Its place in the server browser is under East Asia. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Who is the operator of ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎?
♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 and 5 other servers we track publish the same teatime.gg hostname, so they are most likely run by the same operator.
Where does ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎: Rust battlefield servers, Rust creative servers, Rust modded servers, listed live, Rust combat training servers and Rust build and creative servers. Filter Region: Asia; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week to find it on the server list.
Server info
Where can ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 be found?
Its EA tag places ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 in Asia, with ja1 as its region code. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 162.222.17.25:28015.
How smooth is the performance on ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎?
It held an average of 60 server fps over the last 48 hours, never below 56. The world held as many as 4,395 entities: buildings, deployables and all other objects. At its peak it used 3,590 MB of memory. What players call lag is low fps plus a rising entity count.
What is the uptime and reliability of ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎?
♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 is currently up. About 3 days 4 hours ago is when it last restarted, based on its reported uptime. The last 7 full days saw it up 168 of 168 hours, 100% of the time. It was first seen by When Is Rust Force Wipe on 20 September 2026.
What is the Rust version for ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎?
On Linux, ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 runs Rust network protocol 2634 and build 167231. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
How often does ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 wipe, and when?
There is no next wipe to predict for ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎: it wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been running its current world since 3 days 5 hours ago.
What happens on wipe day for ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎?
The recent wipes of this server drew an average peak of 6 players. The peak of the crowd on the latest wipe came 9 hours after the wipe. Until the next wipe, the crowd stayed above half that peak in 100% of recent wipes.
How to join
How can you connect to ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎?
Use the console: press F1 in Rust and enter client.connect 162.222.17.25:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you. You can find its website at https://teatime.gg.
Server tags
what each one meansPublished as mp150,ptrak,$rja1,v2634,^z,^y,^c,^e,^d,^k,gmrust,cs167231,ts8,^j,^i,EA
Game
gmrust
mp150
ts8
v2634
cs167231
ptrak
$rja1
Gameplay
^c
^e
^d
^k
^j
^i
Mods and access
^z
^y
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
