Online162.222.17.4:30031checked 10m ago
Hard
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 16:40 UTC10d ago | 1 | – | running | 0 |
| Fri 2 Oct, 11:22 UTC12d ago | 1 | – | 1.2 days | 0 |
| Thu 1 Oct, 12:22 UTC12d ago | 1 | – | 1 days | 1 |
| Thu 1 Oct, 05:28 UTC13d ago | 1 | – | 0.3 days | 0 |
| Tue 22 Sep, 06:07 UTC22d ago | 1 | halved by day 1 | 9 days | 0 |
| Fri 4 Sep, 16:17 UTC39d ago | 1 | halved by day 2 | 17.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on Hard?
No gather rate appears in the name of Hard. Up to 16 players are allowed in a group. It runs pve, no combat against other players. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. VAC from Valve is not active as anti-cheat.
What map is used on Hard?
A procedural map of size 4,500 runs on Hard, generated by the game. The map is named Custom Map.
Player count
What is the player count on Hard?
The player count for Hard is 0 at the moment. The average player count for the last seven days is 0.
Where does Hard stand in the rankings of Rust servers?
Over the last seven days, Hard ranks #15,955 for player hours, placing it in the top 72% of all ranked servers.
Tags
What are the tags on Hard and what do they mean?
The game's server browser reads these tags from Hard: gmrust (Game mode): Standard survival gameplay; mp0 (Max players): The slot count is 0; ts16 (Group limit): Teams can have no more than 16 players; v2634 (Protocol): To join, your game must be on protocol 2634; cs167231 (Build): It runs on game build 167231; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): There is no region code; ^p (PvE): In PvE, the world provides the danger, not other players; ^z (Modded): The Modded category applies: plugins or settings alter the game; ^y (Carbon): This server uses Carbon for plugins. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Who is the operator of Hard?
The japantokyo.jp hostname published by Hard is also used by 3 other servers we track, suggesting the same operator runs them.
Where does Hard appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, Hard is placed in these lists: Rust modded servers, listed live and Best Rust PvE servers. These filters show it on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server info
Where can Hard be found?
There is no region published by Hard. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 162.222.17.4:30031.
How smooth is the performance on Hard?
It held an average of 30 server fps over the last 48 hours, never below 29. Buildings, deployables and everything else in the world came to a peak of 139,377 entities. Memory use peaked at 12,115 MB. Players feel lag when fps drops and entity counts climb.
How stable is Hard, and is it online now?
Right now Hard is up. The uptime it reports puts the last restart at about 5 days 6 hours ago. The last 7 full days saw it up 162 of 168 hours, 96% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.
Which Rust version is used on Hard?
On Linux, Hard runs Rust network protocol 2634 and build 167231. Joining requires the same protocol on your game; Steam updates it for you.
Wipe days
On what schedule does Hard wipe?
There is no next wipe to predict for Hard: it wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world in play now was built 10 days 19 hours ago.
What can you expect on Hard when wipe day arrives?
The recent wipes of this server drew an average peak of 1 players. 16 hours after the latest wipe, the crowd peaked. Half that peak was held by the crowd until the next wipe in 0% of its recent wipes. In the other cases, the crowd dropped below half by day 1.5.
Connect
What steps are needed to join Hard?
Enter client.connect 162.222.17.4:30031 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167231,ts16
Game
gmrust
mp0
ts16
v2634
cs167231
ptrak
$r?
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.