When Is Rust Force Wipe
43,348 playing now

Online162.43.1.10:28015checked 10m ago

テストサーバー_ABC田中2テスト

Players now 0/ 52 0% full
7-day average 0 peak –
Rank #15,960 top 71%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 18.1 days between real wipes
Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:12 UTC12d ago 0 – running 0
Mon 14 Sep, 00:11 UTC30d ago 0 – 18.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA LongEA · groups of 12+ · monthly · 202 on average 161/ 200
Rustoria.co - SEA MainEA · groups of 16+ · weekly · 144 on average 30/ 200
Rustafied.com - SEA LongEA · groups of 16+ · monthly · 99 on average 78/ 200
Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 96 on average 16/ 415
Rustafied.com - SEA MainEA · groups of 16+ · weekly · 76 on average 12/ 100
[SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 60 on average 47/ 250

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on テストサーバー_ABC田中2テスト?

No gather rate appears in the name of テストサーバー_ABC田中2テスト. The game's default group cap of 8 players applies. survival is the game mode, gather, build, raid: the standard game. Players may raid and fight one another. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map is running on テストサーバー_ABC田中2テスト?

テストサーバー_ABC田中2テスト uses a procedural map of size 1,024 with seed 50000, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map. It carries the map name CraggyIsland.

Player count

What is the player count on テストサーバー_ABC田中2テスト?

On テストサーバー_ABC田中2テスト, 0 of 52 slots are filled right now. The seven-day average player count is 0.

Where does テストサーバー_ABC田中2テスト stand in the rankings of Rust servers?

Over the last seven days, テストサーバー_ABC田中2テスト ranks #15,960 for player hours, placing it in the top 71% of all ranked servers.

Lists and tags

How should you interpret the tags on テストサーバー_ABC田中2テスト?

The server browser reads gmrust (Game mode): It offers the standard Rust survival experience; mp52 (Max players): 52 player slots; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): The current game build is 166494; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set from the tags テストサーバー_ABC田中2テスト publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does テストサーバー_ABC田中2テスト appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, テストサーバー_ABC田中2テスト is placed in these lists: Best Rust community servers. These filters show it on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

What is the location of テストサーバー_ABC田中2テスト?

No region tag is published by テストサーバー_ABC田中2テスト, but its name points to Asia. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 162.43.1.10:28015.

How smooth is the performance on テストサーバー_ABC田中2テスト?

The average server fps over the last 48 hours was 238, with a low of 207. The world held as many as 3,274 entities: buildings, deployables and all other objects. At its peak it used 1,127 MB of memory. What players call lag is low fps plus a rising entity count.

How stable is テストサーバー_ABC田中2テスト, and is it online now?

テストサーバー_ABC田中2テスト is currently up. About 12 days 4 hours ago is when it last restarted, based on its reported uptime. It was up 168 of 168 hours in the last 7 full days, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.

What is the Rust version for テストサーバー_ABC田中2テスト?

On Linux, テストサーバー_ABC田中2テスト runs Rust network protocol 2634 and build 166494. Steam updates your game, but you need the same protocol to join.

Wipe days

When does テストサーバー_ABC田中2テスト wipe?

The wipes of テストサーバー_ABC田中2テスト on record are too few to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The world in play now was built 12 days 6 hours ago.

What can you expect on テストサーバー_ABC田中2テスト when wipe day arrives?

The recent wipes of this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

Connect

How can you connect to テストサーバー_ABC田中2テスト?

Open Rust, press F1 for the console, then type client.connect 162.43.1.10:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.

Server tags

what each one means

Published as mp52,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode It offers the standard Rust survival experience.
mp52
Max players 52 player slots.
ts8
Group limit 8 per team, which is the default for Rust.
v2634
Protocol To join, your game must be on protocol 2634.
cs166494
Build The current game build is 166494.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code The region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.