When Is Rust Force Wipe
62,215 playing now

OnlineEA162.43.93.9:28015checked 8m ago

[JPN] Apple Server | PvP | Vanilla | 2Weekly

biweekly wipes moddedoxide
Players now 0/ 50 0% full
7-day average 1 peak 6
Rank #3,395 top 15% · #301 in EA
Last wipe 12d ago biweekly schedule
Next wipe 1d 11h Fri 16 Oct, 09:15 UTC

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 15% of all ranked servers, top 57% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 16 October, 09:15 UTC, in 1d 11h. Its biweekly schedule tag · low confidence

Usual gap 14.8 days between real wipes
Wipe-day peak 10 players, last three wipes
Crowd held 0% else halves by day 6

Coming wipes

1d 11hFri 16 Oct, 09:15 UTC
15d 11hFri 30 Oct, 09:15 UTC
21d 21hThu 5 Nov, 19:00 UTC FW
29d 11hFri 13 Nov, 09:15 UTC
43d 11hFri 27 Nov, 09:15 UTC

The first 48 hours of its last wipes

Fri 2 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:15 UTC12d ago 10 – running 0
Thu 17 Sep, 14:19 UTC27d ago 10 halved by day 6 14.8 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 5 on average 0/ 100
[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/2~10/15EA · no group limit · biweekly · 3 on average 0/ 20
瞌睡熊『5倍10废|10.14|萌新首选|无权限』EA · groups of 8+ · biweekly · 3 on average 0/ 100
cczsbwd/solo/独狼/原倍半月清/月图/公益服EA · no group limit · biweekly · 2 on average 0/ 50
[JP/PvE][BPリサーチ]MatoyServer初しん者〇EA · groups of 8+ · biweekly · 1 on average 1/ 50
[SEA/VN] RUST ERA | X1 | PvPvE | Việt Nam | NoRaidOffEA · groups of 8+ · 1x · biweekly · 1 on average 1/ 50

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on [JPN] Apple Server | PvP | Vanilla | 2Weekly?

No gather rate appears in the name of [JPN] Apple Server | PvP | Vanilla | 2Weekly. Up to 8 players form a group, which is the game's default. It runs survival, the default game of gathering, building and raiding. Raiding and player combat are enabled. It is a Modded listing: the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is active as anti-cheat.

What map is used on [JPN] Apple Server | PvP | Vanilla | 2Weekly?

A procedural map of size 4,000 with seed 1337 runs on [JPN] Apple Server | PvP | Vanilla | 2Weekly, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page. It carries the map name Custom Map.

Population

What is the player count on [JPN] Apple Server | PvP | Vanilla | 2Weekly?

On [JPN] Apple Server | PvP | Vanilla | 2Weekly, 0 of 50 slots are filled right now. The seven-day average is 1 players, with a peak of 6. The busiest time in the last 48 hours was 11:00 UTC, when the average was 2 players.

What position does [JPN] Apple Server | PvP | Vanilla | 2Weekly hold in the Rust server rankings?

Over the last seven days, [JPN] Apple Server | PvP | Vanilla | 2Weekly is #3,395 for player hours, in the top 15% of all ranked servers and #301 in Asia.

Server tags

What is the meaning of the tags on [JPN] Apple Server | PvP | Vanilla | 2Weekly?

The server browser reads gmrust (Game mode): It offers the standard Rust survival experience; mp50 (Max players): It holds up to 50 players; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): It runs on game build 166494; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): There is no region code; ^b (Biweekly): The wipe interval is two weeks; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears in Modded, as plugins or settings modify the game; EA (East Asia): In the server browser, this appears under East Asia from the tags [JPN] Apple Server | PvP | Vanilla | 2Weekly publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does [JPN] Apple Server | PvP | Vanilla | 2Weekly appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, [JPN] Apple Server | PvP | Vanilla | 2Weekly is placed in these lists: Rust modded servers, listed live. Its filters on the server list are Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Operator and location

What is the location of [JPN] Apple Server | PvP | Vanilla | 2Weekly?

With its EA tag, [JPN] Apple Server | PvP | Vanilla | 2Weekly lists itself in Asia. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 162.43.93.9:28015.

What is the performance like on [JPN] Apple Server | PvP | Vanilla | 2Weekly?

It held an average of 49 server fps over the last 48 hours, never below 31. The world held as many as 99,496 entities: buildings, deployables and all other objects. 6,305 MB was the highest memory use. Players feel lag when fps drops and entity counts climb.

How reliable is [JPN] Apple Server | PvP | Vanilla | 2Weekly, and is it currently online?

[JPN] Apple Server | PvP | Vanilla | 2Weekly is currently up. The uptime it reports puts the last restart at about 12 days 10 hours ago. The last 7 full days saw it up 168 of 168 hours, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.

Which Rust version is used on [JPN] Apple Server | PvP | Vanilla | 2Weekly?

The version on [JPN] Apple Server | PvP | Vanilla | 2Weekly is Rust network protocol 2634 and build 166494, on Linux. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

When does [JPN] Apple Server | PvP | Vanilla | 2Weekly wipe?

The prediction for [JPN] Apple Server | PvP | Vanilla | 2Weekly follows its tag because the wipes on record are too few to confirm the schedule. The server is due to wipe on Friday 16 October at 09:15 UTC. It has been running its current world since 12 days 12 hours ago. Its tags carry a wipe schedule of every two weeks.

What can you expect on [JPN] Apple Server | PvP | Vanilla | 2Weekly when wipe day arrives?

The recent wipes of this server drew an average peak of 10 players. The peak of the crowd on the latest wipe came 47 hours after the wipe. Half that peak was held by the crowd until the next wipe in 0% of its recent wipes. In the other cases, the crowd dropped below half by day 6.

How to join

What is the process to join [JPN] Apple Server | PvP | Vanilla | 2Weekly?

Open Rust, press F1 for the console, then type client.connect 162.43.93.9:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join. You can find its website at https://www.ikkunn53.com/rust.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,EA,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode It offers the standard Rust survival experience.
mp50
Max players It holds up to 50 players.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol To join, your game must be on protocol 2634.
cs166494
Build It runs on game build 166494.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code There is no region code.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears in Modded, as plugins or settings modify the game.

Region

EA
East Asia In the server browser, this appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.