Offline167.114.157.40:41046checked 20h ago
_mod_retest_rust_oxide_21310745
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 11h. The force wipe · high confidence
Coming wipes
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 10:44 UTC20h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on _mod_retest_rust_oxide_21310745?
The name of _mod_retest_rust_oxide_21310745 gives no gather rate. The game's default group cap of 8 players applies. survival is the game mode, the normal game, with gather, build and raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so the server browser puts it under Modded. Oxide plugins are in use. Its self-description is vanilla: unmodified from Facepunch: the same rates, kits and rules. VAC, Valve's anti-cheat, is enabled.
What map is used on _mod_retest_rust_oxide_21310745?
A procedural map runs on _mod_retest_rust_oxide_21310745, generated by the game.
Population
How many players are on _mod_retest_rust_oxide_21310745?
At the moment _mod_retest_rust_oxide_21310745 is offline, and it was last online 20 hours ago. The seven-day average player count is 0.
Where does _mod_retest_rust_oxide_21310745 stand in the rankings of Rust servers?
_mod_retest_rust_oxide_21310745 is in the top 71% of all ranked servers, at #15,960 for player hours over the last seven days.
Server tags
How should you interpret the tags on _mod_retest_rust_oxide_21310745?
The server browser reads gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): The region code is not set; ^m (Monthly): Facepunch's force wipe marks its monthly wipe; ^v (Vanilla): Unmodified from Facepunch: the same rates, kits and rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears in Modded, as plugins or settings modify the game from the tags _mod_retest_rust_oxide_21310745 publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does _mod_retest_rust_oxide_21310745 appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include _mod_retest_rust_oxide_21310745: Rust modded servers, listed live. Its filters on the server list are Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Server info
Where can _mod_retest_rust_oxide_21310745 be found?
Region: not published by _mod_retest_rust_oxide_21310745. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 167.114.157.40:41046.
How reliable is _mod_retest_rust_oxide_21310745, and is it currently online?
Right now _mod_retest_rust_oxide_21310745 is down; the last sighting was 20 hours ago. It was up for 1 of the last 1 full day's 24 hours, 4% of the time. It was first seen by When Is Rust Force Wipe on 12 October 2026.
Which Rust version is used on _mod_retest_rust_oxide_21310745?
Rust network protocol 2634 and build 167781 on Linux is what _mod_retest_rust_oxide_21310745 runs. Joining requires the same protocol on your game; Steam updates it for you.
Wipe days
On what schedule does _mod_retest_rust_oxide_21310745 wipe?
The force wipe is the only wipe _mod_retest_rust_oxide_21310745 takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world in play now was built 20 hours ago. Its tags list a monthly wipe schedule.
Join info
How can you connect to _mod_retest_rust_oxide_21310745?
Use the console: press F1 in Rust and enter client.connect 167.114.157.40:41046. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.