Online167.114.208.141:28010checked 10m ago
A Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 18:00 UTC4d ago | 1 | – | running | 0 |
| Sat 3 Oct, 16:41 UTC10d ago | 1 | halved by day 1 | 6.1 days | 0 |
| Fri 2 Oct, 02:25 UTC11d ago | 1 | – | 1.6 days | 1 |
| Thu 1 Oct, 19:44 UTC FW12d ago | 2 | – | 0.3 days | 0 |
| Mon 14 Sep, 18:53 UTC29d ago | 1 | halved by day 6 | 17 days | 0 |
| Sun 13 Sep, 17:25 UTC30d ago | 1 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on A Rust Server?
A gather rate is not given in the name of A Rust Server. The game's default group cap of 8 players applies. survival is the game mode, the normal game, with gather, build and raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so the server browser puts it under Modded. Plugins number Oxide on this server. VAC from Valve is not active as anti-cheat.
What map is used on A Rust Server?
A Rust Server uses a procedural map of size 3,800 with seed 1337, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map. It carries the map name Custom Map.
Player count
What is the player count on A Rust Server?
A Rust Server holds 0 players of its 40 slots at the moment. The seven-day average is 0 players, with a peak of 1.
What position does A Rust Server hold in the Rust server rankings?
A Rust Server is in the top 52% of all ranked servers, at #11,640 for player hours over the last seven days.
Tags
How should you interpret the tags on A Rust Server?
These tags are set by A Rust Server and read by the game's server browser: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): The slot count is 40; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167398 (Build): The current game build is 167398; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server appears in Modded, as plugins or settings modify the game. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does A Rust Server appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, A Rust Server is placed in these lists: Rust modded servers, listed live. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server info
What is the location of A Rust Server?
Region: not published by A Rust Server. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 167.114.208.141:28010.
Is the performance on A Rust Server good?
Over the last 48 hours the average was 206 server fps, and the lowest was 17. The world held as many as 76,588 entities: buildings, deployables and all other objects. At its peak it used 3,295 MB of memory. What players call lag is low fps plus a rising entity count.
What is the uptime and reliability of A Rust Server?
A Rust Server is currently up. About 4 days ago is when it last restarted, based on its reported uptime. It was up for 168 of the last 7 full days' 168 hours, 100% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.
Which Rust version is used on A Rust Server?
On Linux, A Rust Server runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles the update.
Wipe schedule
When does A Rust Server wipe?
There is no next wipe to predict for A Rust Server: it wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. It has been running its current world since 4 days 2 hours ago.
What happens on wipe day for A Rust Server?
Its recent wipes averaged 1 players at peak. 0 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of recent wipes. Otherwise, the crowd fell below half by day 3.5.
Join info
How can you connect to A Rust Server?
Open Rust, press F1 for the console, then type client.connect 167.114.208.141:28010. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.