Online167.17.71.207:27600checked 9m ago
4Netplayers t0pwallss Community Host Madrid [ESP]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on 4Netplayers t0pwallss Community Host Madrid [ESP]?
The name of 4Netplayers t0pwallss Community Host Madrid [ESP] gives no gather rate. Up to 8 players form a group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC from Valve is active as anti-cheat.
What is the map for 4Netplayers t0pwallss Community Host Madrid [ESP]?
4Netplayers t0pwallss Community Host Madrid [ESP] uses a procedural map of size 4,000 with seed 1234567890, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map.
Player stats
What is the player count on 4Netplayers t0pwallss Community Host Madrid [ESP]?
4Netplayers t0pwallss Community Host Madrid [ESP] holds 0 players of its 16 slots at the moment. Averaging 0 players over seven days, it peaked at 1. In the last 48 hours, the peak hour was 17:00 UTC with an average of 1 players.
What is 4Netplayers t0pwallss Community Host Madrid [ESP]'s ranking among Rust servers?
Over the last seven days, 4Netplayers t0pwallss Community Host Madrid [ESP] ranks #9,967 for player hours, placing it in the top 45% of all ranked servers.
Tags
What are the tags on 4Netplayers t0pwallss Community Host Madrid [ESP] and what do they mean?
The game's server browser reads these tags from 4Netplayers t0pwallss Community Host Madrid [ESP]: gmvanilla (Game mode): This is vanilla survival; mp16 (Max players): The slot count is 16; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): The region code is not set. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does 4Netplayers t0pwallss Community Host Madrid [ESP] appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, 4Netplayers t0pwallss Community Host Madrid [ESP] is placed in these lists: Best Rust community servers. These filters show it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server details
What is the location of 4Netplayers t0pwallss Community Host Madrid [ESP]?
No region is published by 4Netplayers t0pwallss Community Host Madrid [ESP]. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 167.17.71.207:27600.
How smooth is the performance on 4Netplayers t0pwallss Community Host Madrid [ESP]?
It held an average of 30 server fps over the last 48 hours, never below 21. Buildings, deployables and everything else in the world came to a peak of 89,210 entities. At its peak it used 2,286 MB of memory. Players feel lag when fps drops and entity counts climb.
What is the uptime and reliability of 4Netplayers t0pwallss Community Host Madrid [ESP]?
Right now 4Netplayers t0pwallss Community Host Madrid [ESP] is up. The uptime it reports puts the last restart at about 2 hours ago. First seen by When Is Rust Force Wipe on 13 October 2026.
Which Rust version is used on 4Netplayers t0pwallss Community Host Madrid [ESP]?
The version on 4Netplayers t0pwallss Community Host Madrid [ESP] is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe info
On what schedule does 4Netplayers t0pwallss Community Host Madrid [ESP] wipe?
Too few wipes of 4Netplayers t0pwallss Community Host Madrid [ESP] are recorded for its rhythm to be known. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. It has been running its current world since 19 hours ago.
How to join
What steps are needed to join 4Netplayers t0pwallss Community Host Madrid [ESP]?
Open Rust, press F1 for the console, then type client.connect 167.17.71.207:27600. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp16,ptrak,$r?,v2634,gmvanilla,cs167781,ts8
Game
gmvanilla
mp16
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.