When Is Rust Force Wipe
40,338 playing now

Online168.100.161.129:28189checked 11m ago

[EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C

moddedoxide
Players now 0/ 300 0% full
7-day average 3 peak 21
Rank #1,800 top 8%
No wipes resets 7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe – resets, no wipes

Players

AveragePeak
01020304004:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

010020030040004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 03:01 UTC23h ago – – – 0
Mon 12 Oct, 03:01 UTC2d ago – – – 2
Sun 11 Oct, 03:01 UTC3d ago – – – 0
Sat 10 Oct, 03:01 UTC4d ago – – – 0
Fri 9 Oct, 03:01 UTC5d ago – – – 0
Thu 8 Oct, 03:01 UTC6d ago – – – 0
Wed 7 Oct, 03:01 UTC7d ago – – – 1
Tue 6 Oct, 03:01 UTC7d ago – – – 0
Mon 5 Oct, 03:01 UTC9d ago – – – 0
Sun 4 Oct, 03:01 UTC10d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Raid Simulator 2.0 (Raidsim)EU · groups of 100+ · 207 on average 94/ 500
[EU] Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOWEU · no group limit · 174 on average 32/ 300
UKN.GG - EU Training Grounds - MainEU · groups of 500+ · 61 on average 41/ 250
EU | Perfect Aim Train Main | 1v1 Facecheck FFA TargetsEU · groups of 10+ · 42 on average 8/ 200
DOGFIGHT | BATTLEFIELD/HELI/MINI/AIMTRAIN/PVP/BOWEU · groups of 30+ · 34 on average 5/ 150
UKN.GG - EU Training Grounds - Main 2EU · groups of 500+ · 15 on average 5/ 250

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

A gather rate is not given in the name of [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C. The game's default group cap of 8 players applies. minigames & battle royale is the game mode, parkour, arenas, battle royale and Bedwars. It is a Modded listing: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.

Which map is running on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

[EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C uses a procedural map of size 6,000 with seed 1337, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map. The name of the map is THE WAR MAP.

Population

How populated is [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

The current population of [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C is 0, out of 300 slots. Averaging 3 players over seven days, it peaked at 21. In the last 48 hours, the peak hour was 15:00 UTC with an average of 15 players.

What position does [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C hold in the Rust server rankings?

[EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C is in the top 8% of all ranked servers, at #1,800 for player hours over the last seven days.

Server tags

What are the tags on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C and what do they mean?

The game's server browser reads these tags from [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C: gmrust (Game mode): Standard survival gameplay; mp300 (Max players): It holds up to 300 players; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167584 (Build): The current game build is 167584; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): The region code is not set; ^e (Minigames): Minigames include arenas, Bedwars and parkour; ^d (Combat training): Practice your aim and PvP skills; loot is given to you; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server appears in Modded, as plugins or settings modify the game. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C: EU Rust servers, Rust modded servers, listed live and Rust combat training servers. Filter Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours to find it on the server list.

Server info

Where can [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C be found?

Its name points to Europe, though [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C publishes no region tag. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 168.100.161.129:28189.

What is the performance like on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

The average server fps over the last 48 hours was 199, with a low of 120. The world held as many as 3,094 entities: buildings, deployables and all other objects. At its peak it used 2,568 MB of memory. Players feel lag when fps drops and entity counts climb.

How stable is [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C, and is it online now?

You can connect to [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C at this moment. Its reported uptime shows a restart roughly 22 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.

What Rust version is [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C on?

On Linux, [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C runs Rust network protocol 2634 and build 167584. Steam updates your game, but you need the same protocol to join.

Wipe days

How often does [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C wipe, and when?

A new world appears on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C every few hours. That is a reset, not a wipe, and the server keeps no wipe schedule.

Join info

What is the process to join [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

Enter client.connect 168.100.161.129:28189 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect. https://thewar.tip4serv.com is its website.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2634,^e,^d,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp300
Max players It holds up to 300 players.
ts8
Group limit The default team size is 8.
v2634
Protocol Joining requires the same protocol version, 2634.
cs167584
Build The current game build is 167584.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code The region code is not set.

Gameplay

^e
Minigames Minigames include arenas, Bedwars and parkour.
^d
Combat training Practice your aim and PvP skills; loot is given to you.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.