When Is Rust Force Wipe
92,812 playing now

OnlineNA168.100.163.159:28010checked 9m ago

10x Development

10x weekly wipes moddedoxide
Players now 0/ ?
7-day average 0 peak 3
Rank #10,078 top 45% · #1307 in NA
Last wipe 12d ago weekly schedule
Next wipe 1d 23h Thu 15 Oct, 17:45 UTC

Players

AveragePeak
00.250.50.75119:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

02040608019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 45% of all ranked servers, top 70% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 17:45 UTC, in 1d 23h. Its weekly schedule tag · low confidence

Usual gap 7.8 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 0% else halves by day 3

Coming wipes

1d 23hThu 15 Oct, 17:45 UTC
8d 23hThu 22 Oct, 17:45 UTC
15d 23hThu 29 Oct, 17:45 UTC
23d 0hThu 5 Nov, 19:00 UTC FW
29d 23hThu 12 Nov, 17:45 UTC
36d 23hThu 19 Nov, 17:45 UTC
43d 23hThu 26 Nov, 17:45 UTC

The first 48 hours of its last wipes

Thu 1 OctMon 21 SepWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in, with 1 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:45 UTC FW12d ago 0+1 queue – running 0
Mon 21 Sep, 18:37 UTC21d ago 1+1 queue halved by day 5 10 days 0
Wed 16 Sep, 04:14 UTC27d ago 4+1 queue halved by day 1 5.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 188 on average 174/ 250
Vitality - US 10x | No BPs | Kits | ShopNA · groups of 32+ · 10x · weekly · 71 on average 15/ 50
Vitality - EU 10x | No BPs | Kits | ShopNA · groups of 32+ · 10x · weekly · 71 on average 49/ 100
WARBANDITS.GG 10X No BPs Loot++|PvP|MyMini|Shop|Noob Friendly|XNA · groups of 100+ · 10x · weekly · 11 on average 7/ 100
[US] Rust Isle Random Item Jump 10x EVENTS Flat Islands Wiped 1NA · groups of 8+ · 10x · weekly · 3 on average 5/ 100
Helix 10x No BPs | Loot++ | PvP | Shop | Kits | EventsNA · groups of 20+ · 10x · weekly · 2 on average 0/ 125

Quick answers

from the figures on this page

Server rules

What are the rules and settings on 10x Development?

By its name, 10x Development gathers at 10x. Groups can reach 32 players at most. survival is the game mode, the default game of gathering, building and raiding. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC from Valve is active as anti-cheat.

What map is used on 10x Development?

The map on 10x Development is procedural, of size 5,500 and seed 1337, made by the game. The same size and seed produce the same map, so RustMaps can show it from this page. It carries the map name Vitality Custom Map.

Player stats

What is the player count on 10x Development?

10x Development currently has 0 players on it. Averaging 0 players over seven days, it peaked at 3. The busiest time in the last 48 hours was 04:00 UTC, when the average was 1 players.

Where does 10x Development stand in the rankings of Rust servers?

10x Development is #10,078 on player hours over the last seven days, #1,307 in North America, and in the top 45% of all ranked servers.

Tags

How should you interpret the tags on 10x Development?

The game's server browser reads these tags from 10x Development: gmrust (Game mode): Standard survival gameplay; mp0 (Max players): It holds up to 0 players; ts32 (Group limit): Teams can have no more than 32 players; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): There is no region code; ^w (Weekly): It wipes every week; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): This server appears in Modded, as plugins or settings modify the game; modded (Modded): This server appears in Modded, as plugins or settings modify the game; NA (North America): In the server browser, this appears under North America. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Who is the operator of 10x Development?

10x Development and 5 other servers we track publish the same atlasrust.us hostname, so they are most likely run by the same operator.

Where does 10x Development appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature 10x Development: Rust modded servers, listed live, 10x Rust servers online now and Rust servers in North America. These filters show it on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 10x.

Server info

Where can 10x Development be found?

In North America, 10x Development lists itself with the NA tag. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 168.100.163.159:28010.

What is the performance like on 10x Development?

The average server fps over the last 48 hours was 67, with a low of 67. Buildings, deployables and everything else in the world came to a peak of 232,751 entities. At its peak it used 5,133 MB of memory. Players feel lag when fps drops and entity counts climb.

What is the uptime and reliability of 10x Development?

You can connect to 10x Development at this moment. Its reported uptime shows a restart roughly 6 minutes ago. It was up for 168 of the last 7 full days' 168 hours, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.

What Rust version is 10x Development on?

Rust network protocol 2634 and build 167781 on Linux is what 10x Development runs. To join, your game must be on the same protocol; Steam handles the update.

Wipe info

On what schedule does 10x Development wipe?

The prediction for 10x Development follows its tag because the wipes on record are too few to confirm the schedule. The server is due to wipe on Thursday 15 October at 17:45 UTC. The world in play now was built 12 days ago. The tags list a weekly wipe schedule.

What can you expect on 10x Development when wipe day arrives?

An average of 2 players turned out at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked, with 1 more waiting in the queue. Half that peak was held by the crowd until the next wipe in 0% of its recent wipes. In the other cases, the crowd dropped below half by day 3.

Join info

What steps are needed to join 10x Development?

Open Rust, press F1 for the console, then type client.connect 168.100.163.159:28010. Alternatively, use Launch Rust on this page to start Rust via Steam and join.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^w,NA,gmrust,cs167781,ts32,^o^z,modded

Game

gmrust
Game mode Standard survival gameplay.
mp0
Max players It holds up to 0 players.
ts32
Group limit Teams can have no more than 32 players.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code There is no region code.

Wipe schedule

^w
Weekly It wipes every week.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded This server appears in Modded, as plugins or settings modify the game.
modded
Modded This server appears in Modded, as plugins or settings modify the game.

Region

NA
North America In the server browser, this appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.