When Is Rust Force Wipe
78,140 playing now

Offline169.155.124.63:19200checked 1d ago

[AU] Rust Aus PvE | Monthly | High Gather

monthly wipes vanillamoddedcarbon
Players now 0/ 100 0% full
7-day average 0 peak –
Rank #15,915 top 72%
Last wipe 12d ago monthly schedule
Next wipe 22d 4h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123415:0018:0021:0001:0004:0007:00

Hourly average and peak, UTC.

Server performance

010020030040015:0018:0021:0001:0004:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 4h. The force wipe · high confidence

Usual gap 5.9 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 1

Coming wipes

22d 4hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:35 UTC12d ago 1 – running 0
Wed 30 Sep, 09:27 UTC14d ago 1 – 1.8 days 0
Sun 20 Sep, 11:44 UTC24d ago 1 halved by day 1 9.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustafied.com - AU LongOC · groups of 16+ · monthly · 148 on average 82/ 100
[AU] Facepunch Premium 1OC · groups of 8+ · monthly · 16 on average 15/ 250
[AU] Facepunch 1OC · groups of 8+ · monthly · 14 on average 11/ 250
ClearRust - Monthly/PVE[AUS] For NOOBSOC · groups of 8+ · monthly · 6 on average 3/ 100
WWW.AUSSIEMAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEOC · groups of 8+ · monthly · 6 on average 5/ 500
[NZ] Vanilla Rust 1OC · groups of 8+ · monthly · 3 on average 1/ 75

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on [AU] Rust Aus PvE | Monthly | High Gather?

No gather rate appears in the name of [AU] Rust Aus PvE | Monthly | High Gather. The game's default group cap of 8 players applies. It runs survival, the default game of gathering, building and raiding. Players may raid and fight one another. It is a Modded listing: the game is changed by plugins or settings. The plugin count is Carbon. Vanilla is its own label: unmodified from Facepunch: the same rates, kits and rules. VAC from Valve is active as anti-cheat.

What map is used on [AU] Rust Aus PvE | Monthly | High Gather?

The map on [AU] Rust Aus PvE | Monthly | High Gather is procedural, of size 4,000 and seed 1, made by the game. The same size and seed produce the same map, so RustMaps can show it from this page.

Player stats

What is the player count on [AU] Rust Aus PvE | Monthly | High Gather?

At the moment [AU] Rust Aus PvE | Monthly | High Gather is offline, and it was last online 31 hours ago. The seven-day average player count is 0.

What position does [AU] Rust Aus PvE | Monthly | High Gather hold in the Rust server rankings?

[AU] Rust Aus PvE | Monthly | High Gather is in the top 72% of all ranked servers, at #15,915 for player hours over the last seven days.

Tags

What is the meaning of the tags on [AU] Rust Aus PvE | Monthly | High Gather?

These tags are set by [AU] Rust Aus PvE | Monthly | High Gather and read by the game's server browser: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Joining requires the same protocol version, 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): There is no region code; ^m (Monthly): Wipes happen monthly, together with the force wipe; ^v (Vanilla): Unmodified from Facepunch: the same rates, kits and rules; ^z (Modded): This server appears in Modded, as plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework used. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does [AU] Rust Aus PvE | Monthly | High Gather appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, [AU] Rust Aus PvE | Monthly | High Gather is placed in these lists: Oceania Rust servers and Rust modded servers, listed live. These filters show it on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Operator and location

What is the location of [AU] Rust Aus PvE | Monthly | High Gather?

Its name points to Oceania, though [AU] Rust Aus PvE | Monthly | High Gather publishes no region tag. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 169.155.124.63:19200.

Is the performance on [AU] Rust Aus PvE | Monthly | High Gather good?

Over the last 48 hours the average was 214 server fps, and the lowest was 189. Buildings, deployables and everything else in the world came to a peak of 93,784 entities. 4,352 MB was the highest memory use. When fps is low and entities climb, players feel it as lag.

How reliable is [AU] Rust Aus PvE | Monthly | High Gather, and is it currently online?

Right now [AU] Rust Aus PvE | Monthly | High Gather is down; the last sighting was 31 hours ago. About 10 days 19 hours ago is when it last restarted, based on its reported uptime. It was up 152 of 168 hours in the last 7 full days, 90% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.

What Rust version is [AU] Rust Aus PvE | Monthly | High Gather on?

On Linux, [AU] Rust Aus PvE | Monthly | High Gather runs Rust network protocol 2634 and build 166586. Joining requires the same protocol on your game; Steam updates it for you.

Wipe info

On what schedule does [AU] Rust Aus PvE | Monthly | High Gather wipe?

Once a month, [AU] Rust Aus PvE | Monthly | High Gather wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was built 12 days 9 hours ago. Its tags list a monthly wipe schedule.

What can you expect on [AU] Rust Aus PvE | Monthly | High Gather when wipe day arrives?

Its recent wipes averaged 1 players at peak. The peak of the crowd on the latest wipe came 15 hours after the wipe. Until the next wipe, the crowd stayed above half that peak in 0% of recent wipes. In the other cases, the crowd dropped below half by day 1.

How to join

What is the process to join [AU] Rust Aus PvE | Monthly | High Gather?

Use the console: press F1 in Rust and enter client.connect 169.155.124.63:19200. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,^v,gmrust,cs166586,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp100
Max players 100 player slots.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol Joining requires the same protocol version, 2634.
cs166586
Build Game build: 166586.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code There is no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, together with the force wipe.

Difficulty

^v
Vanilla Unmodified from Facepunch: the same rates, kits and rules.

Mods and access

^z
Modded This server appears in Modded, as plugins or settings modify the game.
^y
Carbon Carbon is the plugin framework used.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.