When Is Rust Force Wipe
78,183 playing now

Online170.23.127.203:25565checked 7m ago

RCE TAKEOVER

moddedoxide
Players now 0/ 200 0% full
7-day average 0 peak –
Rank #15,892 top 72%
Last wipe 11d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 05:14 UTC11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average 127/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 174/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 23/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 9/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 58/ 700

Quick answers

from the figures on this page

Server rules

What are the rules and settings on RCE TAKEOVER?

The name of RCE TAKEOVER gives no gather rate. Up to 8 players form a group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.

What map is used on RCE TAKEOVER?

RCE TAKEOVER uses a procedural map of size 3,000 with seed 2345976, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page.

Player stats

How many players are on RCE TAKEOVER?

RCE TAKEOVER holds 0 players of its 200 slots at the moment. The average player count for the last seven days is 0.

What is RCE TAKEOVER's ranking among Rust servers?

RCE TAKEOVER is in the top 72% of all ranked servers, at #15,892 for player hours over the last seven days.

Server tags

What is the meaning of the tags on RCE TAKEOVER?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): It holds up to 200 players; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167781 (Build): The current game build is 167781; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): There is no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings from the tags RCE TAKEOVER publishes. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does RCE TAKEOVER appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, RCE TAKEOVER is placed in these lists: Rust modded servers, listed live. These filters show it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

What is the location of RCE TAKEOVER?

Region: not published by RCE TAKEOVER. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 170.23.127.203:25565.

How smooth is the performance on RCE TAKEOVER?

Over the last 48 hours the average was 232 server fps, and the lowest was 141. The world held as many as 44,206 entities: buildings, deployables and all other objects. Memory use peaked at 1,757 MB. When fps is low and entities climb, players feel it as lag.

How stable is RCE TAKEOVER, and is it online now?

Right now RCE TAKEOVER is up. About 12 hours ago is when it last restarted, based on its reported uptime. It was up for 145 of the last 7 full days' 168 hours, 86% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.

What is the Rust version for RCE TAKEOVER?

Rust network protocol 2634 and build 167781 on Linux is what RCE TAKEOVER runs. Joining requires the same protocol on your game; Steam updates it for you.

Wipe schedule

When does RCE TAKEOVER wipe?

Its rhythm cannot be told from the wipes of RCE TAKEOVER on record, which are too few. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. It has been running its current world since 11 days 14 hours ago.

What happens on wipe day for RCE TAKEOVER?

The recent wipes of this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

How to join

What steps are needed to join RCE TAKEOVER?

Enter client.connect 170.23.127.203:25565 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players It holds up to 200 players.
ts8
Group limit 8 per team, which is the default for Rust.
v2634
Protocol Joining requires the same protocol version, 2634.
cs167781
Build The current game build is 167781.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code There is no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded You will find it under Modded; the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.