When Is Rust Force Wipe
41,860 playing now

Online170.23.230.165:25587checked 10m ago

10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies

moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak 2
Rank #6,515 top 29%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.511.5202:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep1 Oct4 Oct8 Oct11 Oct15 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 2.3 days between real wipes
Wipe-day peak 1 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 34 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:32 UTC12d ago 1 – running 0
Tue 29 Sep, 23:11 UTC15d ago 1 held half 2.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average 22/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average 18/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average 4/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 2/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 11/ 700

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies?

A gather rate is not given in the name of 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies. Up to 8 players form a group, which is the game's default. survival is the game mode, the normal game, with gather, build and raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so the server browser puts it under Modded. Oxide plugins are in use. The server has VAC on: Valve's anti-cheat.

Which map is running on 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies?

A procedural map of size 6,000 with seed 846597 runs on 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map.

Player count

How many players are on 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies?

10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies holds 0 players of its 50 slots at the moment. The seven-day average is 0 players, with a peak of 2. In the last 48 hours, the peak hour was 17:00 UTC with an average of 1 players.

Where does 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies stand in the rankings of Rust servers?

Over the last seven days, 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies ranks #6,515 for player hours, placing it in the top 29% of all ranked servers.

Server tags

What is the meaning of the tags on 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies?

The server browser reads gmrust (Game mode): Standard survival gameplay; mp50 (Max players): It holds up to 50 players; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Joining requires the same protocol version, 2634; cs166494 (Build): It runs on game build 166494; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): The region code is not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The Modded category applies: plugins or settings alter the game from the tags 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies is placed in these lists: Rust modded servers, listed live and Rust zombie servers. These filters show it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

Where can 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies be found?

No region is published by 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 170.23.230.165:25587.

Is the performance on 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies good?

Over the last 48 hours the average was 96 server fps, and the lowest was 54. Buildings, deployables and everything else in the world came to a peak of 222,343 entities. 7,657 MB was the highest memory use. When fps is low and entities climb, players feel it as lag.

How reliable is 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies, and is it currently online?

You can connect to 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies at this moment. The uptime it reports puts the last restart at about 12 days 18 hours ago. It was up for 168 of the last 7 full days' 168 hours, 100% of the time. It was first seen by When Is Rust Force Wipe on 27 September 2026.

What Rust version is 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies on?

On Linux, 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies runs Rust network protocol 2634 and build 166494. To join, your game must be on the same protocol; Steam handles the update.

Wipe schedule

How often does 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies wipe, and when?

The wipes of 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies on record are too few to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. It has been running its current world since 12 days 20 hours ago.

What can you expect on 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies when wipe day arrives?

An average of 1 players turned out at the busiest point of its recent wipes. The peak of the crowd on the latest wipe came 34 hours after the wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How to join

What steps are needed to join 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies?

Use the console: press F1 in Rust and enter client.connect 170.23.230.165:25587. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players It holds up to 50 players.
ts8
Group limit 8 per team, which is the default for Rust.
v2634
Protocol Joining requires the same protocol version, 2634.
cs166494
Build It runs on game build 166494.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code The region code is not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The Modded category applies: plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.