Online172.240.229.155:28015checked 10m ago
SFBA Lighthouse
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:25 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on SFBA Lighthouse?
The name of SFBA Lighthouse gives no gather rate. Groups can reach 8 players, the default for the game. It runs survival, the default game of gathering, building and raiding. Fighting and raiding between players are allowed. Plugins or settings change the game, so the server browser puts it under Modded. Oxide plugins are in use. VAC from Valve is active as anti-cheat.
What map is used on SFBA Lighthouse?
SFBA Lighthouse uses a procedural map of size 6,000 with seed 7007, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.
Population
What is the player count on SFBA Lighthouse?
SFBA Lighthouse holds 0 players of its 100 slots at the moment. The seven-day average player count is 0.
Where does SFBA Lighthouse stand in the rankings of Rust servers?
SFBA Lighthouse is in the top 71% of all ranked servers, at #15,986 for player hours over the last seven days.
Tags
How should you interpret the tags on SFBA Lighthouse?
These tags are set by SFBA Lighthouse and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Joining requires the same protocol version, 2634; cs166586 (Build): The current game build is 166586; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears in Modded, as plugins or settings modify the game. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does SFBA Lighthouse appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include SFBA Lighthouse: Rust modded servers, listed live. Filter Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks to find it on the server list.
Server details
What is the location of SFBA Lighthouse?
No region is published by SFBA Lighthouse. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 172.240.229.155:28015.
Is the performance on SFBA Lighthouse good?
It held an average of 81 server fps over the last 48 hours, never below 60. Buildings, deployables and everything else in the world came to a peak of 206,993 entities. Memory use peaked at 6,958 MB. When fps is low and entities climb, players feel it as lag.
How stable is SFBA Lighthouse, and is it online now?
Right now SFBA Lighthouse is up. Its reported uptime shows a restart roughly 4 days 22 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.
What Rust version is SFBA Lighthouse on?
Rust network protocol 2634 and build 166586 on Windows is what SFBA Lighthouse runs. Joining requires the same protocol on your game; Steam updates it for you.
Wipe info
When does SFBA Lighthouse wipe?
The wipes of SFBA Lighthouse on record are too few to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been running its current world since 11 days 13 hours ago.
What happens on wipe day for SFBA Lighthouse?
An average of 1 players turned out at the busiest point of its recent wipes. 37 hours after the latest wipe, the crowd peaked.
Connect
How can you connect to SFBA Lighthouse?
Use the console: press F1 in Rust and enter client.connect 172.240.229.155:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.