Online172.240.229.71:28065checked 10m ago
Darkstar 5X Experimental
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:30 UTC FW12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on Darkstar 5X Experimental?
By its name, Darkstar 5X Experimental gathers at 5x. The game's default group cap of 8 players applies. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is a Modded listing: the game is changed by plugins or settings. The plugin count is Oxide. The server has VAC on: Valve's anti-cheat.
What is the map for Darkstar 5X Experimental?
A procedural map of size 3,500 with seed 1162579596 runs on Darkstar 5X Experimental, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.
Population
How populated is Darkstar 5X Experimental?
On Darkstar 5X Experimental, 0 of 50 slots are filled right now. Averaging 0 players over seven days, it peaked at 1.
Where does Darkstar 5X Experimental stand in the rankings of Rust servers?
Darkstar 5X Experimental is in the top 71% of all ranked servers, at #15,805 for player hours over the last seven days.
Lists and tags
What is the meaning of the tags on Darkstar 5X Experimental?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs166652 (Build): It runs on game build 166652; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks its monthly wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server appears in Modded, as plugins or settings modify the game from the tags Darkstar 5X Experimental publishes. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does Darkstar 5X Experimental appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature Darkstar 5X Experimental: Rust modded servers, listed live and 5x Rust servers. Its filters on the server list are Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 5x.
Server details
What is the location of Darkstar 5X Experimental?
Region: not published by Darkstar 5X Experimental. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 172.240.229.71:28065.
How smooth is the performance on Darkstar 5X Experimental?
The average server fps over the last 48 hours was 130, with a low of 100. The world held as many as 70,623 entities: buildings, deployables and all other objects. At its peak it used 2,207 MB of memory. What players call lag is low fps plus a rising entity count.
How reliable is Darkstar 5X Experimental, and is it currently online?
Darkstar 5X Experimental is currently up. The uptime it reports puts the last restart at about 13 hours ago. The last 7 full days saw it up 168 of 168 hours, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.
Which Rust version is used on Darkstar 5X Experimental?
Rust network protocol 2634 and build 166652 on Windows is what Darkstar 5X Experimental runs. Joining requires the same protocol on your game; Steam updates it for you.
Wipe schedule
When does Darkstar 5X Experimental wipe?
The only wipe on Darkstar 5X Experimental is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. It has been running its current world since 12 days 3 hours ago. The tags carry a monthly wipe schedule.
What can you expect on Darkstar 5X Experimental when wipe day arrives?
The recent wipes of this server drew an average peak of 0 players. The peak of the crowd on the latest wipe came 0 hours after the wipe.
Join info
What is the process to join Darkstar 5X Experimental?
Enter client.connect 172.240.229.71:28065 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.