When Is Rust Force Wipe
81,760 playing now

Offline172.240.87.139:25191checked 1d ago

Rust – Falling Kingdoms

moddedoxide
Players now 0/ 40 0% full
7-day average 0 peak 2
Rank #14,428 top 65%
Last wipe 6d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
0123416:0019:0022:0000:0003:0007:00

Hourly average and peak, UTC.

Server performance

05010015020016:0019:0022:0000:0003:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 10.9 days between real wipes
On rhythm 100% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 0% else halves by day 3

The first 48 hours of its last wipes

Thu 8 OctMon 28 SepWed 16 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 13:55 UTC6d ago 2 – running 0
Mon 28 Sep, 17:20 UTC15d ago 1 halved by day 2 9.9 days 0
Wed 16 Sep, 18:09 UTC27d ago 3 halved by day 4 12 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 126 on average 202/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average 193/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 90/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 42/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 9/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 69/ 700

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on Rust – Falling Kingdoms?

The name of Rust – Falling Kingdoms gives no gather rate. The game's default group cap of 8 players applies. survival is the game mode, gather, build, raid: the standard game. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC from Valve is active as anti-cheat.

Which map is running on Rust – Falling Kingdoms?

Rust – Falling Kingdoms uses a procedural map of size 3,500 with seed 50000, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page. The name of the map is Custom Map.

Population

What is the player count on Rust – Falling Kingdoms?

Right now Rust – Falling Kingdoms is offline, with its last appearance 32 hours ago. Averaging 0 players over seven days, it peaked at 2.

What is Rust – Falling Kingdoms's ranking among Rust servers?

Over the last seven days, Rust – Falling Kingdoms ranks #14,428 for player hours, placing it in the top 65% of all ranked servers.

Tags

How should you interpret the tags on Rust – Falling Kingdoms?

These tags are set by Rust – Falling Kingdoms and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds up to 40 players; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167398 (Build): The current game build is 167398; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): There is no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): This server appears in Modded, as plugins or settings modify the game. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does Rust – Falling Kingdoms appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include Rust – Falling Kingdoms: Rust modded servers, listed live. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server info

Where can Rust – Falling Kingdoms be found?

No region is published by Rust – Falling Kingdoms. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 172.240.87.139:25191.

How smooth is the performance on Rust – Falling Kingdoms?

The average server fps over the last 48 hours was 108, with a low of 1. The world held as many as 77,941 entities: buildings, deployables and all other objects. 1,884 MB was the highest memory use. When fps is low and entities climb, players feel it as lag.

What is the uptime and reliability of Rust – Falling Kingdoms?

The last time Rust – Falling Kingdoms was seen was 32 hours ago; it is offline right now. Its reported uptime shows a restart roughly 30 hours ago. It was up for 109 of the last 7 full days' 168 hours, 65% of the time. It was first seen by When Is Rust Force Wipe on 14 September 2026.

What is the Rust version for Rust – Falling Kingdoms?

The version on Rust – Falling Kingdoms is Rust network protocol 2634 and build 167398, on Linux. Steam updates your game, but you need the same protocol to join.

Wipe info

On what schedule does Rust – Falling Kingdoms wipe?

There is no next wipe to predict for Rust – Falling Kingdoms: it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. The world in play now was built 6 days 1 hours ago.

What happens on wipe day for Rust – Falling Kingdoms?

An average of 2 players turned out at the busiest point of its recent wipes. The peak of the crowd on the latest wipe came 1 hours after the wipe. Half that peak was held by the crowd until the next wipe in 0% of its recent wipes. Otherwise, the crowd fell below half by day 3.

Join info

What steps are needed to join Rust – Falling Kingdoms?

Open Rust, press F1 for the console, then type client.connect 172.240.87.139:25191. Alternatively, use Launch Rust on this page to start Rust via Steam and join.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players It holds up to 40 players.
ts8
Group limit The default team size is 8.
v2634
Protocol Joining requires the same protocol version, 2634.
cs167398
Build The current game build is 167398.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code There is no region code.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded This server appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.