Offline172.59.64.188:28015checked 30d ago
Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on Test Server?
No gather rate appears in the name of Test Server. Up to 8 players form a group, which is the game's default. It runs survival, the normal game, with gather, build and raid. Players may raid and fight one another. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map is running on Test Server?
A procedural map runs on Test Server, generated by the game.
Population
What is the player count on Test Server?
At the moment Test Server is offline, and it was last online 30 days 13 hours ago.
Lists and tags
What is the meaning of the tags on Test Server?
The game's server browser reads these tags from Test Server: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size is 8; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): No region code is set. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does Test Server appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, Test Server is placed in these lists: Best Rust community servers. These filters show it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Operator and location
What is the location of Test Server?
There is no region published by Test Server. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 172.59.64.188:28015.
What is the uptime and reliability of Test Server?
The last time Test Server was seen was 30 days 13 hours ago; it is offline right now. The last 7 full days saw it up 0 of 168 hours, 0% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.
Which Rust version is used on Test Server?
On Windows, Test Server runs Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam updates it for you.
Wipe days
When does Test Server wipe?
The wipes of Test Server on record are too few to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. It has been running its current world since 30 days 13 hours ago.
Join info
What is the process to join Test Server?
Enter client.connect 172.59.64.188:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.