Online172.93.160.200:28015checked 12m ago
Hex Dev
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 13:02 UTC1d ago | – | – | running | 1 |
| Sun 11 Oct, 18:44 UTC2d ago | 1 | – | 0.8 days | 0 |
| Fri 2 Oct, 15:23 UTC11d ago | 1 | halved by day 1 | 9.1 days | 0 |
| Tue 29 Sep, 23:26 UTC14d ago | 5 | held half | 2.7 days | 0 |
| Tue 29 Sep, 05:33 UTC14d ago | 2 | – | 0.7 days | 0 |
| Sun 27 Sep, 02:49 UTC16d ago | 3 | held half | 2.1 days | 0 |
| Fri 18 Sep, 17:11 UTC25d ago | 1 | halved by day 1 | 8.4 days | 0 |
| Thu 17 Sep, 07:46 UTC26d ago | 3 | – | 1.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on Hex Dev?
No gather rate appears in the name of Hex Dev. The game's default group cap of 8 players applies. survival is the game mode, the default game of gathering, building and raiding. Fighting and raiding between players are allowed. It is a Modded listing: the game is changed by plugins or settings. Plugins number Oxide on this server. The server has VAC on: Valve's anti-cheat.
What is the map for Hex Dev?
Hex Dev uses a procedural map of size 5,250 with seed 1337, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map. It carries the map name Fallout Vault 117 Map.
Player count
How populated is Hex Dev?
On Hex Dev, 0 of 40 slots are filled right now. The seven-day average is 0 players, with a peak of 1. The highest average over the last 48 hours occurred at 14:00 UTC, with 1 players.
What is Hex Dev's ranking among Rust servers?
Over the last seven days, Hex Dev ranks #8,266 for player hours, placing it in the top 37% of all ranked servers.
Lists and tags
What is the meaning of the tags on Hex Dev?
These tags are set by Hex Dev and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): The region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does Hex Dev appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include Hex Dev: Rust modded servers, listed live. Filter Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days to find it on the server list.
Server details
Where can Hex Dev be found?
Region: not published by Hex Dev. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 172.93.160.200:28015.
How smooth is the performance on Hex Dev?
It held an average of 19 server fps over the last 48 hours, never below 5. The world held as many as 141,006 entities: buildings, deployables and all other objects. 4,924 MB was the highest memory use. What players call lag is low fps plus a rising entity count.
How stable is Hex Dev, and is it online now?
You can connect to Hex Dev at this moment. Its reported uptime shows a restart roughly 11 hours ago. It was up for 66 of the last 7 full days' 168 hours, 39% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.
What is the Rust version for Hex Dev?
The version on Hex Dev is Rust network protocol 2634 and build 167781, on Linux. Steam updates your game, but you need the same protocol to join.
Wipe schedule
On what schedule does Hex Dev wipe?
No next wipe can be predicted for Hex Dev, which wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The world in play now was built 34 hours ago.
What happens on wipe day for Hex Dev?
The recent wipes of this server drew an average peak of 2 players. 7 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. In the other cases, the crowd dropped below half by day 1.
Connect
How can you connect to Hex Dev?
Open Rust, press F1 for the console, then type client.connect 172.93.160.200:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.