Offline172.96.160.200:7700checked 7d ago
HyperNode | Rust Development Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 14:55 UTC9d ago | 0 | – | running | 0 |
| Sun 20 Sep, 07:10 UTC24d ago | 0 | – | 15.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on HyperNode | Rust Development Server?
The name of HyperNode | Rust Development Server gives no gather rate. Up to 8 players form a group, which is the game's default. survival is the game mode, the normal game, with gather, build and raid. Players may raid and fight one another. It is a Modded listing: the game is changed by plugins or settings. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is running on HyperNode | Rust Development Server?
A procedural map of size 3,500 with seed 123456789 runs on HyperNode | Rust Development Server, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map.
Player count
How many players are on HyperNode | Rust Development Server?
At the moment HyperNode | Rust Development Server is offline, and it was last online 7 days 2 hours ago. The seven-day average player count is 0.
What position does HyperNode | Rust Development Server hold in the Rust server rankings?
Over the last seven days, HyperNode | Rust Development Server ranks #15,919 for player hours, placing it in the top 72% of all ranked servers.
Lists and tags
What are the tags on HyperNode | Rust Development Server and what do they mean?
The game's server browser reads these tags from HyperNode | Rust Development Server: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): There is no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does HyperNode | Rust Development Server appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature HyperNode | Rust Development Server: Rust modded servers, listed live. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
What is the location of HyperNode | Rust Development Server?
Region: not published by HyperNode | Rust Development Server. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 172.96.160.200:7700.
What is the uptime and reliability of HyperNode | Rust Development Server?
Right now HyperNode | Rust Development Server is down; the last sighting was 7 days 2 hours ago. It was up 15 of 168 hours in the last 7 full days, 9% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.
What is the Rust version for HyperNode | Rust Development Server?
On Linux, HyperNode | Rust Development Server runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.
Wipe days
When does HyperNode | Rust Development Server wipe?
The wipes of HyperNode | Rust Development Server on record are too few to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. It has been running its current world since 9 days 1 hours ago.
What happens on wipe day for HyperNode | Rust Development Server?
The recent wipes of this server drew an average peak of 0 players. The peak of the crowd on the latest wipe came 1 hours after the wipe.
Join info
How can you connect to HyperNode | Rust Development Server?
Enter client.connect 172.96.160.200:7700 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect. https://hypernode.gg/ is its website.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.