Offline172.96.160.200:7730checked 8d ago
HyperNode | Rust Development Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 14:50 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on HyperNode | Rust Development Server?
No gather rate appears in the name of HyperNode | Rust Development Server. Groups can reach 10 players at most. survival is the game mode, the normal game, with gather, build and raid. Raiding and player combat are enabled. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is running on HyperNode | Rust Development Server?
HyperNode | Rust Development Server uses a procedural map of size 3,500 with seed 123456789, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map.
Player count
How populated is HyperNode | Rust Development Server?
At the moment HyperNode | Rust Development Server is offline, and it was last online 8 days 22 hours ago.
What position does HyperNode | Rust Development Server hold in the Rust server rankings?
HyperNode | Rust Development Server is in the top 71% of all ranked servers, at #15,962 for player hours over the last seven days.
Lists and tags
What is the meaning of the tags on HyperNode | Rust Development Server?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 player slots; ts10 (Group limit): A team may contain up to 10 players; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): This server appears in Modded, as plugins or settings modify the game from the tags HyperNode | Rust Development Server publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does HyperNode | Rust Development Server appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature HyperNode | Rust Development Server: Rust modded servers, listed live. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server info
What is the location of HyperNode | Rust Development Server?
No region is published by HyperNode | Rust Development Server. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 172.96.160.200:7730.
How stable is HyperNode | Rust Development Server, and is it online now?
HyperNode | Rust Development Server is currently offline, with the last sighting 8 days 22 hours ago. The last 7 full days saw it up 0 of 168 hours, 0% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.
What Rust version is HyperNode | Rust Development Server on?
The version on HyperNode | Rust Development Server is Rust network protocol 2633 and build 165217, on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe info
On what schedule does HyperNode | Rust Development Server wipe?
The wipes of HyperNode | Rust Development Server on record are too few to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been running its current world since 37 days 11 hours ago.
What happens on wipe day for HyperNode | Rust Development Server?
Its recent wipes averaged 0 players at peak. The peak of the crowd on the latest wipe came 0 hours after the wipe.
How to join
What is the process to join HyperNode | Rust Development Server?
Open Rust, press F1 for the console, then type client.connect 172.96.160.200:7730. Alternatively, use Launch Rust on this page to start Rust via Steam and join. https://hypernode.gg/ is its website.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts10,^o^z
Game
gmrust
mp40
ts10
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.