When Is Rust Force Wipe
70,300 playing now

Online173.17.143.141:28015checked 10m ago

RustDockerServer

Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,919 top 72%
Last wipe 4d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

05010015020014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 19.2 days between real wipes
Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 05:08 UTC4d ago 0 – running 0
Mon 21 Sep, 00:38 UTC23d ago 0 – 19.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 557/ 575
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average 358/ 375
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average 153/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average 326/ 325
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 46/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average 303/ 375

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on RustDockerServer?

A gather rate is not given in the name of RustDockerServer. Up to 8 players form a group, which is the game's default. It runs survival, the default game of gathering, building and raiding. Fighting and raiding between players are allowed. Under Community in the server browser, it is a community server. VAC from Valve is active as anti-cheat.

What map is used on RustDockerServer?

The map on RustDockerServer is procedural, of size 4,500 and seed 1337, made by the game. From this page, RustMaps can display it: the same size and seed give the same map.

Player count

What is the player count on RustDockerServer?

RustDockerServer holds 0 players of its 10 slots at the moment. The seven-day average player count is 0.

What is RustDockerServer's ranking among Rust servers?

RustDockerServer is in the top 72% of all ranked servers, at #15,919 for player hours over the last seven days.

Server tags

How should you interpret the tags on RustDockerServer?

The game's server browser reads these tags from RustDockerServer: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds up to 10 players; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): The region code is not set. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does RustDockerServer appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature RustDockerServer: Best Rust community servers. Its filters on the server list are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server details

Where can RustDockerServer be found?

Region: not published by RustDockerServer. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 173.17.143.141:28015.

What is the performance like on RustDockerServer?

Over the last 48 hours the average was 86 server fps, and the lowest was 54. The world held as many as 120,836 entities: buildings, deployables and all other objects. Memory use peaked at 4,377 MB. What players call lag is low fps plus a rising entity count.

How reliable is RustDockerServer, and is it currently online?

RustDockerServer is currently up. The uptime it reports puts the last restart at about 4 days 7 hours ago. The last 7 full days saw it up 168 of 168 hours, 100% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.

Which Rust version is used on RustDockerServer?

Rust network protocol 2634 and build 167398 on Linux is what RustDockerServer runs. Steam updates your game, but you need the same protocol to join.

Wipe days

When does RustDockerServer wipe?

The wipes of RustDockerServer on record are too few to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. It has been running its current world since 4 days 8 hours ago.

What happens on wipe day for RustDockerServer?

An average of 0 players turned out at the busiest point of its recent wipes. The peak of the crowd on the latest wipe came 0 hours after the wipe.

How to join

What steps are needed to join RustDockerServer?

Use the console: press F1 in Rust and enter client.connect 173.17.143.141:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds up to 10 players.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code The region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.