Online173.225.104.218:28080checked 12m ago
Wait...What? |Raid Bases and QOL Mods
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 20d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:46 UTC FW13d ago | 9 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on Wait...What? |Raid Bases and QOL Mods?
The name of Wait...What? |Raid Bases and QOL Mods gives no gather rate. Groups can reach 8 players, the default for the game. It runs survival, the normal game, with gather, build and raid. Raiding and player combat are enabled. It is a Modded listing: the game is changed by plugins or settings. The plugin count is Oxide. The server has VAC on: Valve's anti-cheat.
What is the map for Wait...What? |Raid Bases and QOL Mods?
Wait...What? |Raid Bases and QOL Mods uses a procedural map of size 4,050 with seed 1501002809, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map.
Player count
How many players are on Wait...What? |Raid Bases and QOL Mods?
The current population of Wait...What? |Raid Bases and QOL Mods is 2, out of 50 slots. The seven-day average is 1 players, with a peak of 7. In the last 48 hours, the peak hour was 18:00 UTC with an average of 2 players.
What is Wait...What? |Raid Bases and QOL Mods's ranking among Rust servers?
Wait...What? |Raid Bases and QOL Mods is in the top 15% of all ranked servers, at #3,369 for player hours over the last seven days.
Server tags
What are the tags on Wait...What? |Raid Bases and QOL Mods and what do they mean?
The game's server browser reads these tags from Wait...What? |Raid Bases and QOL Mods: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): It holds up to 50 players; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Joining requires the same protocol version, 2634; cs166494 (Build): It runs on game build 166494; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies: plugins or settings alter the game. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does Wait...What? |Raid Bases and QOL Mods appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, Wait...What? |Raid Bases and QOL Mods is placed in these lists: Rust modded servers, listed live. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server info
Where can Wait...What? |Raid Bases and QOL Mods be found?
There is no region published by Wait...What? |Raid Bases and QOL Mods. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 173.225.104.218:28080.
How smooth is the performance on Wait...What? |Raid Bases and QOL Mods?
Over the last 48 hours the average was 58 server fps, and the lowest was 27. Buildings, deployables and everything else in the world came to a peak of 121,400 entities. At its peak it used 4,052 MB of memory. Players feel lag when fps drops and entity counts climb.
What is the uptime and reliability of Wait...What? |Raid Bases and QOL Mods?
You can connect to Wait...What? |Raid Bases and QOL Mods at this moment. About 11 hours ago is when it last restarted, based on its reported uptime. It was up for 168 of the last 7 full days' 168 hours, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.
What is the Rust version for Wait...What? |Raid Bases and QOL Mods?
The version on Wait...What? |Raid Bases and QOL Mods is Rust network protocol 2634 and build 166494, on Windows. Joining requires the same protocol on your game; Steam updates it for you.
Wipe days
On what schedule does Wait...What? |Raid Bases and QOL Mods wipe?
The force wipe is the only wipe Wait...What? |Raid Bases and QOL Mods takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. It has been running its current world since 13 days 22 hours ago.
What happens on wipe day for Wait...What? |Raid Bases and QOL Mods?
An average of 9 players turned out at the busiest point of its recent wipes. The peak of the crowd on the latest wipe came 28 hours after the wipe.
How to join
How can you connect to Wait...What? |Raid Bases and QOL Mods?
Use the console: press F1 in Rust and enter client.connect 173.225.104.218:28080. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.