When Is Rust Force Wipe
33,516 playing now

Online173.90.239.20:28015checked 14m ago

Always Small Maps 2x less decay

2x moddedcarbon
Players now 1/ 100 1% full
7-day average 0 peak 3
Rank #5,227 top 23%
Last wipe 12d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
00.511.5206:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 2.7 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 50% else halves by day 2

The first 48 hours of its last wipes

Sat 10 OctThu 1 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 01:38 UTC4d ago 2 – running 0
Thu 1 Oct, 21:14 UTC FW12d ago 2 held half 8.2 days 0
Fri 25 Sep, 23:39 UTC18d ago 3 halved by day 2 5.9 days 1
Fri 25 Sep, 16:11 UTC18d ago 3 – 0.3 days 0
Thu 24 Sep, 16:44 UTC19d ago 1 – 1 days 0
Thu 24 Sep, 08:50 UTC19d ago 1 – 0.3 days 0
Sat 19 Sep, 22:11 UTC24d ago 1 held half 4.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 645 on average 117/ 150
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 421 on average 43/ 75
MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 301 on average 71/ 500
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 293 on average 9/ 1000
Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 260 on average 0/ 250
Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 256 on average 51/ 300

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on Always Small Maps 2x less decay?

The name of Always Small Maps 2x less decay includes a gather rate of 2x. Groups can reach 8 players, the default for the game. survival is the game mode, the normal game, with gather, build and raid. Players may raid and fight one another. Plugins or settings change the game, so the server browser puts it under Modded. Plugins number Carbon on this server. VAC, Valve's anti-cheat, is enabled.

What is the map for Always Small Maps 2x less decay?

A procedural map of size 3,000 with seed 1305954996 runs on Always Small Maps 2x less decay, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.

Player count

How many players are on Always Small Maps 2x less decay?

On Always Small Maps 2x less decay, 1 of 100 slots are filled right now. Averaging 0 players over seven days, it peaked at 3. The busiest time in the last 48 hours was 22:00 UTC, when the average was 1 players.

Where does Always Small Maps 2x less decay stand in the rankings of Rust servers?

Over the last seven days, Always Small Maps 2x less decay ranks #5,227 for player hours, placing it in the top 23% of all ranked servers.

Server tags

What is the meaning of the tags on Always Small Maps 2x less decay?

These tags are set by Always Small Maps 2x less decay and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 player slots; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167398 (Build): The current game build is 167398; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set; ^z (Modded): The Modded category applies: plugins or settings alter the game; ^y (Carbon): This server uses Carbon for plugins. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does Always Small Maps 2x less decay appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature Always Small Maps 2x less decay: Rust modded servers, listed live and 2x Rust servers. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Server details

What is the location of Always Small Maps 2x less decay?

There is no region published by Always Small Maps 2x less decay. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 173.90.239.20:28015.

Is the performance on Always Small Maps 2x less decay good?

Over the last 48 hours the average was 238 server fps, and the lowest was 231. Buildings, deployables and everything else in the world came to a peak of 45,753 entities. 2,523 MB was the highest memory use. Players feel lag when fps drops and entity counts climb.

How reliable is Always Small Maps 2x less decay, and is it currently online?

You can connect to Always Small Maps 2x less decay at this moment. The uptime it reports puts the last restart at about 17 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. First seen by When Is Rust Force Wipe on 18 September 2026.

What Rust version is Always Small Maps 2x less decay on?

The version on Always Small Maps 2x less decay is Rust network protocol 2634 and build 167398, on Windows. Steam updates your game, but you need the same protocol to join.

Wipe schedule

How often does Always Small Maps 2x less decay wipe, and when?

No next wipe can be predicted for Always Small Maps 2x less decay, which wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The world in play now was built 12 days 8 hours ago.

What can you expect on Always Small Maps 2x less decay when wipe day arrives?

Its recent wipes averaged 2 players at peak. The peak of the crowd on the latest wipe came 14 hours after the wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the other cases, the crowd dropped below half by day 2.

Join info

What is the process to join Always Small Maps 2x less decay?

Enter client.connect 173.90.239.20:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 player slots.
ts8
Group limit The default team size is 8.
v2634
Protocol Joining requires the same protocol version, 2634.
cs167398
Build The current game build is 167398.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code The region code is not set.

Mods and access

^z
Modded The Modded category applies: plugins or settings alter the game.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.