Offline174.114.223.30:28025checked 9d ago
Scavenger Isle - Local Dev
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:50 UTC FW13d ago | 1 | – | running | 0 |
| Wed 30 Sep, 15:27 UTC14d ago | 1 | – | 1.2 days | 0 |
| Mon 28 Sep, 08:54 UTC16d ago | 1 | held half | 2.3 days | 1 |
| Sun 27 Sep, 22:21 UTC17d ago | 1 | – | 0.4 days | 0 |
| Sat 26 Sep, 02:13 UTC19d ago | 1 | – | 1.8 days | 0 |
| Thu 17 Sep, 23:16 UTC27d ago | 1 | halved by day 2 | 8.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on Scavenger Isle - Local Dev?
A gather rate is not given in the name of Scavenger Isle - Local Dev. The game's default group cap of 8 players applies. pve is the game mode, other players cannot be fought. Plugins or settings change the game, so the server browser puts it under Modded. Carbon plugins are in use. The server has VAC on: Valve's anti-cheat.
What is the map for Scavenger Isle - Local Dev?
The map on Scavenger Isle - Local Dev is procedural, made by the game.
Player count
How populated is Scavenger Isle - Local Dev?
Right now Scavenger Isle - Local Dev is offline, with its last appearance 9 days 2 hours ago.
Where does Scavenger Isle - Local Dev stand in the rankings of Rust servers?
Over the last seven days, Scavenger Isle - Local Dev ranks #14,945 for player hours, placing it in the top 67% of all ranked servers.
Lists and tags
What is the meaning of the tags on Scavenger Isle - Local Dev?
These tags are set by Scavenger Isle - Local Dev and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Joining requires the same protocol version, 2634; cs166822 (Build): Game build: 166822; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): There is no region code; ^p (PvE): In PvE, the world provides the danger, not other players; ^z (Modded): This server appears in Modded, as plugins or settings modify the game; ^y (Carbon): This server uses Carbon for plugins. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does Scavenger Isle - Local Dev appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature Scavenger Isle - Local Dev: Rust modded servers, listed live and Best Rust PvE servers. Its filters on the server list are Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Operator and location
Where can Scavenger Isle - Local Dev be found?
Region: not published by Scavenger Isle - Local Dev. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 174.114.223.30:28025.
How stable is Scavenger Isle - Local Dev, and is it online now?
Right now Scavenger Isle - Local Dev is down; the last sighting was 9 days 2 hours ago. The last 7 full days saw it up 0 of 168 hours, 0% of the time. It was first seen by When Is Rust Force Wipe on 15 September 2026.
What is the Rust version for Scavenger Isle - Local Dev?
The version on Scavenger Isle - Local Dev is Rust network protocol 2634 and build 166822, on Windows. Steam updates your game, but you need the same protocol to join.
Wipe info
How often does Scavenger Isle - Local Dev wipe, and when?
There is no next wipe to predict for Scavenger Isle - Local Dev: it wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. It has been running its current world since 13 days 8 hours ago.
What happens on wipe day for Scavenger Isle - Local Dev?
The recent wipes of this server drew an average peak of 1 players. The peak of the crowd on the latest wipe came 21 hours after the wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. Otherwise, the crowd fell below half by day 2.
Connect
What steps are needed to join Scavenger Isle - Local Dev?
Enter client.connect 174.114.223.30:28025 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166822,ts8
Game
gmrust
mp10
ts8
v2634
cs166822
ptrak
$r?
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.