Online174.57.83.70:28030checked 10m ago
[US] Helix Staging 10x | Vanilla | Weekly
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on [US] Helix Staging 10x | Vanilla | Weekly?
The name of [US] Helix Staging 10x | Vanilla | Weekly includes a gather rate of 10x. Groups can reach 8 players, the default for the game. It runs survival, the default game of gathering, building and raiding. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is running on [US] Helix Staging 10x | Vanilla | Weekly?
For [US] Helix Staging 10x | Vanilla | Weekly, a custom map of size 4,000 is in use. Its published map file is available to download from this page.
Player count
How many players are on [US] Helix Staging 10x | Vanilla | Weekly?
[US] Helix Staging 10x | Vanilla | Weekly holds 0 players of its 10 slots at the moment. The average player count for the last seven days is 0.
What is [US] Helix Staging 10x | Vanilla | Weekly's ranking among Rust servers?
[US] Helix Staging 10x | Vanilla | Weekly is in the top 72% of all ranked servers, at #15,841 for player hours over the last seven days.
Tags
How should you interpret the tags on [US] Helix Staging 10x | Vanilla | Weekly?
These tags are set by [US] Helix Staging 10x | Vanilla | Weekly and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs166235 (Build): Game build: 166235; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The Modded category applies: plugins or settings alter the game; rustmaps (Custom tag): The owner or a plugin created this tag, which is not part of standard Rust. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does [US] Helix Staging 10x | Vanilla | Weekly appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature [US] Helix Staging 10x | Vanilla | Weekly: Rust modded servers, listed live, 10x Rust servers online now and Rust servers in North America. These filters show it on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
Operator and location
Where can [US] Helix Staging 10x | Vanilla | Weekly be found?
No region tag is published by [US] Helix Staging 10x | Vanilla | Weekly, but its name points to North America. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 174.57.83.70:28030.
What is the performance like on [US] Helix Staging 10x | Vanilla | Weekly?
It held an average of 82 server fps over the last 48 hours, never below 76. Buildings, deployables and everything else in the world came to a peak of 88,297 entities. Memory use peaked at 9,955 MB. What players call lag is low fps plus a rising entity count.
What is the uptime and reliability of [US] Helix Staging 10x | Vanilla | Weekly?
You can connect to [US] Helix Staging 10x | Vanilla | Weekly at this moment. About 16 days 16 hours ago is when it last restarted, based on its reported uptime. The first sighting of it by When Is Rust Force Wipe was on 16 October 2026.
Which Rust version is used on [US] Helix Staging 10x | Vanilla | Weekly?
The version on [US] Helix Staging 10x | Vanilla | Weekly is Rust network protocol 2634 and build 166235, on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
On what schedule does [US] Helix Staging 10x | Vanilla | Weekly wipe?
Too few wipes of [US] Helix Staging 10x | Vanilla | Weekly are recorded for its rhythm to be known. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. The world in play now was built 16 days 17 hours ago.
Connect
How can you connect to [US] Helix Staging 10x | Vanilla | Weekly?
Use the console: press F1 in Rust and enter client.connect 174.57.83.70:28030. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166235,ts8,^o^z,rustmaps
Game
gmrust
mp10
ts8
v2634
cs166235
ptrak
$r?
Mods and access
^o
^z
Other
rustmaps
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.