When Is Rust Force Wipe
35,518 playing now

Online174.90.53.108:28015checked 11m ago

Deadman's Shore

moddedcarbon
Players now 0/ 150 0% full
7-day average 0 peak –
Rank #15,961 top 71%
Last wipe 6d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

05010015020005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct8 Oct11 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 01:18 UTC6d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 25/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 28/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 90/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 6/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 10/ 700

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on Deadman's Shore?

The name of Deadman's Shore gives no gather rate. Groups can reach 8 players, the default for the game. survival is the game mode, the normal game, with gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. The server has VAC on: Valve's anti-cheat.

What map is used on Deadman's Shore?

A procedural map of size 5,800 with seed 1174934360 runs on Deadman's Shore, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.

Player stats

How populated is Deadman's Shore?

The current population of Deadman's Shore is 0, out of 150 slots. The seven-day average player count is 0.

Where does Deadman's Shore stand in the rankings of Rust servers?

Over the last seven days, Deadman's Shore ranks #15,961 for player hours, placing it in the top 71% of all ranked servers.

Server tags

How should you interpret the tags on Deadman's Shore?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): 150 player slots; ts8 (Group limit): The default team size is 8; v2634 (Protocol): To join, your game must be on protocol 2634; cs167058 (Build): Game build: 167058; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): There is no region code; ^z (Modded): The Modded category applies: plugins or settings alter the game; ^y (Carbon): The plugin framework is Carbon from the tags Deadman's Shore publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does Deadman's Shore appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, Deadman's Shore is placed in these lists: Rust modded servers, listed live. These filters show it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Server info

Where can Deadman's Shore be found?

No region is published by Deadman's Shore. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 174.90.53.108:28015.

How smooth is the performance on Deadman's Shore?

Over the last 48 hours the average was 74 server fps, and the lowest was 39. Buildings, deployables and everything else in the world came to a peak of 181,976 entities. Memory use peaked at 9,619 MB. What players call lag is low fps plus a rising entity count.

How stable is Deadman's Shore, and is it online now?

Deadman's Shore is currently up. The uptime it reports puts the last restart at about 6 days 1 hours ago. It was up for 168 of the last 7 full days' 168 hours, 100% of the time. First seen by When Is Rust Force Wipe on 29 September 2026.

What Rust version is Deadman's Shore on?

The version on Deadman's Shore is Rust network protocol 2634 and build 167058, on Windows. Steam updates your game, but you need the same protocol to join.

Wipe info

On what schedule does Deadman's Shore wipe?

The wipes of Deadman's Shore on record are too few to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. It has been running its current world since 6 days 3 hours ago.

What happens on wipe day for Deadman's Shore?

Its recent wipes averaged 0 players at peak. 0 hours after the latest wipe, the crowd peaked.

Join info

What steps are needed to join Deadman's Shore?

Open Rust, press F1 for the console, then type client.connect 174.90.53.108:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players 150 player slots.
ts8
Group limit The default team size is 8.
v2634
Protocol To join, your game must be on protocol 2634.
cs167058
Build Game build: 167058.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code There is no region code.

Mods and access

^z
Modded The Modded category applies: plugins or settings alter the game.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.