Offline176.116.166.37:28015checked 25d ago
Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on Test?
A gather rate is not given in the name of Test. The game's default group cap of 8 players applies. survival is the game mode, the normal game, with gather, build and raid. Players may raid and fight one another. The server browser lists it under Community. The server has VAC on: Valve's anti-cheat.
Which map is running on Test?
Test uses a procedural map that the game generates.
Player count
How populated is Test?
Test is not online at present; the last time it was seen was 25 days 22 hours ago.
What is Test's ranking among Rust servers?
Test is in the top – of all ranked servers, at #15,454 for player hours over the last seven days.
Lists and tags
How should you interpret the tags on Test?
The game's server browser reads these tags from Test: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 player slots; ts8 (Group limit): The default team size is 8; v2633 (Protocol): Joining requires the same protocol version, 2633; cs164530 (Build): The current game build is 164530; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): There is no region code. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does Test appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include Test: Best Rust community servers. Its filters on the server list are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
What is the location of Test?
No region is published by Test. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 176.116.166.37:28015.
How stable is Test, and is it online now?
Test is currently offline, with the last sighting 25 days 22 hours ago. It was up 0 of 168 hours in the last 7 full days, 0% of the time. It was first seen by When Is Rust Force Wipe on 19 September 2026.
What Rust version is Test on?
Rust network protocol 2633 and build 164530 on Windows is what Test runs. Joining requires the same protocol on your game; Steam updates it for you.
Wipe info
On what schedule does Test wipe?
Too few wipes of Test are recorded for its rhythm to be known. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The world in play now was built 25 days 22 hours ago.
Join info
What is the process to join Test?
Use the console: press F1 in Rust and enter client.connect 176.116.166.37:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp2
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.