When Is Rust Force Wipe
61,017 playing now

Online176.57.174.150:29515checked 12m ago

Potatotopia

moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,955 top 72%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

02040608013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:19 UTC12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average 197/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 0/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 88/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 51/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 13/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 51/ 700

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on Potatotopia?

No gather rate appears in the name of Potatotopia. Groups can reach 8 players, the default for the game. It runs survival, the default game of gathering, building and raiding. Fighting and raiding between players are allowed. Plugins or settings change the game, so the server browser puts it under Modded. The plugin count is Oxide. The server has VAC off: Valve's anti-cheat.

What is the map for Potatotopia?

Potatotopia uses a procedural map of size 3,000 with seed 2147483647, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.

Player count

How many players are on Potatotopia?

Potatotopia holds 0 players of its 50 slots at the moment. The average player count for the last seven days is 0.

What position does Potatotopia hold in the Rust server rankings?

Potatotopia is in the top 72% of all ranked servers, at #15,955 for player hours over the last seven days.

Server tags

How should you interpret the tags on Potatotopia?

These tags are set by Potatotopia and read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): It holds up to 50 players; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does Potatotopia appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, Potatotopia is placed in these lists: Rust modded servers, listed live. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Operator and location

What is the location of Potatotopia?

There is no region published by Potatotopia. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 176.57.174.150:29515.

How smooth is the performance on Potatotopia?

Over the last 48 hours the average was 54 server fps, and the lowest was 26. Buildings, deployables and everything else in the world came to a peak of 50,338 entities. At its peak it used 1,597 MB of memory. Players feel lag when fps drops and entity counts climb.

How stable is Potatotopia, and is it online now?

Potatotopia is currently up. About 8 hours ago is when it last restarted, based on its reported uptime. The last 7 full days saw it up 168 of 168 hours, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.

What is the Rust version for Potatotopia?

Rust network protocol 2634 and build 167781 on Windows is what Potatotopia runs. Steam updates your game, but you need the same protocol to join.

Wipe schedule

On what schedule does Potatotopia wipe?

Too few wipes of Potatotopia are recorded for its rhythm to be known. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The world in play now was built 12 days 9 hours ago.

What can you expect on Potatotopia when wipe day arrives?

An average of 0 players turned out at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

How to join

What is the process to join Potatotopia?

Enter client.connect 176.57.174.150:29515 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp50
Max players It holds up to 50 players.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You will find it under Modded; the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.