When Is Rust Force Wipe
32,797 playing now

OnlineEU176.9.122.93:28000checked 12m ago

Dead Valley | PvE | Bi-Weekly | Old Research System

quad biweekly wipes moddedoxidepve
Players now 0/ 50 0% full
7-day average 1 peak 7
Rank #3,303 top 15% · #1209 in EU
Last wipe 13d ago biweekly schedule
Next wipe 13h Thu 15 Oct, 18:19 UTC

Players

AveragePeak
00.250.50.75105:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

02040608005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 15% of all ranked servers, top 43% in EU, and #213 of the quad servers (top 26%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:19 UTC, in 13h. Its biweekly schedule tag · low confidence

Usual gap 12.2 days between real wipes
Wipe-day peak 8 players, last three wipes
Crowd held 0% else halves by day 10

Coming wipes

13hThu 15 Oct, 18:19 UTC
14d 13hThu 29 Oct, 18:19 UTC
21d 14hThu 5 Nov, 19:00 UTC FW
28d 13hThu 12 Nov, 18:19 UTC
42d 13hThu 26 Nov, 18:19 UTC

The first 48 hours of its last wipes

Thu 1 OctSat 19 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:19 UTC FW13d ago 9 – running 1
Sat 19 Sep, 13:32 UTC25d ago 8 halved by day 10 12.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 3 on average 0/ 50
[DE/GER] My-Land [PVE/PVP-EVENTZONEN]EU · quad · monthly · 5 on average 1/ 50
PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKEREU · quad · monthly · 4 on average 0/ 100
Casual PVEEU · quad · 1 on average 0/ 20
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 199 on average 76/ 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 48 on average 1/ 100

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on Dead Valley | PvE | Bi-Weekly | Old Research System?

No gather rate appears in the name of Dead Valley | PvE | Bi-Weekly | Old Research System. A maximum of 4 players per group, namely quad. It runs pve, other players cannot be fought. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC from Valve is active as anti-cheat.

What is the map for Dead Valley | PvE | Bi-Weekly | Old Research System?

Dead Valley | PvE | Bi-Weekly | Old Research System uses a procedural map of size 3,500 with seed 1337, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map. It carries the map name Custom Map.

Population

How populated is Dead Valley | PvE | Bi-Weekly | Old Research System?

On Dead Valley | PvE | Bi-Weekly | Old Research System, 0 of 50 slots are filled right now. Averaging 1 players over seven days, it peaked at 7. The busiest time in the last 48 hours was 15:00 UTC, when the average was 1 players.

What position does Dead Valley | PvE | Bi-Weekly | Old Research System hold in the Rust server rankings?

For player hours in the last seven days, Dead Valley | PvE | Bi-Weekly | Old Research System ranks #3,303 overall, #1,209 in Europe, and is in the top 15% of all ranked servers. Among servers in the quad group, it is #213.

Server tags

How should you interpret the tags on Dead Valley | PvE | Bi-Weekly | Old Research System?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 player slots; ts4 (Group limit): The maximum team size is 4; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): There is no region code; ^b (Biweekly): The wipe interval is two weeks; ^p (PvE): In PvE, the world provides the danger, not other players; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): You will find it under Modded; the game is changed by plugins or settings; EU (Europe): In the server browser, this appears under Europe from the tags Dead Valley | PvE | Bi-Weekly | Old Research System publishes. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does Dead Valley | PvE | Bi-Weekly | Old Research System appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include Dead Valley | PvE | Bi-Weekly | Old Research System: EU Rust servers, Rust modded servers, listed live and Best Rust PvE servers. Its filters on the server list are Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server details

Where can Dead Valley | PvE | Bi-Weekly | Old Research System be found?

The EU tag means Dead Valley | PvE | Bi-Weekly | Old Research System lists itself in Europe. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 176.9.122.93:28000.

Is the performance on Dead Valley | PvE | Bi-Weekly | Old Research System good?

Over the last 48 hours the average was 34 server fps, and the lowest was 5. The world held as many as 74,635 entities: buildings, deployables and all other objects. 2,979 MB was the highest memory use. When fps is low and entities climb, players feel it as lag.

What is the uptime and reliability of Dead Valley | PvE | Bi-Weekly | Old Research System?

You can connect to Dead Valley | PvE | Bi-Weekly | Old Research System at this moment. Its reported uptime shows a restart roughly 23 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.

What is the Rust version for Dead Valley | PvE | Bi-Weekly | Old Research System?

Rust network protocol 2634 and build 167781 on Linux is what Dead Valley | PvE | Bi-Weekly | Old Research System runs. Steam updates your game, but you need the same protocol to join.

Wipe info

How often does Dead Valley | PvE | Bi-Weekly | Old Research System wipe, and when?

The schedule of Dead Valley | PvE | Bi-Weekly | Old Research System cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. On Thursday 15 October at 18:19 UTC the next wipe is due. The world in play now was built 13 days 10 hours ago. Its tags carry a wipe schedule of every two weeks.

What can you expect on Dead Valley | PvE | Bi-Weekly | Old Research System when wipe day arrives?

The recent wipes of this server drew an average peak of 8 players. The peak of the crowd on the latest wipe came 2 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, the crowd fell below half by day 10.

How to join

How can you connect to Dead Valley | PvE | Bi-Weekly | Old Research System?

Use the console: press F1 in Rust and enter client.connect 176.9.122.93:28000. Another option is Launch Rust on this page, which launches Rust via Steam and connects you. https://discord.com/invite/HRS8z83BN is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,EU,^p,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 player slots.
ts4
Group limit The maximum team size is 4.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs167781
Build It runs on game build 167781.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code There is no region code.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Gameplay

^p
PvE In PvE, the world provides the danger, not other players.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded You will find it under Modded; the game is changed by plugins or settings.

Region

EU
Europe In the server browser, this appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.