Offline178.232.96.251:28015checked 14d ago
LLLL
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on LLLL?
No gather rate appears in the name of LLLL. Up to 8 players form a group, which is the game's default. It runs survival, gather, build, raid: the standard game. Raiding and player combat are enabled. It is a community server: the server browser shows it under Community. The server has VAC on: Valve's anti-cheat.
Which map is running on LLLL?
A procedural map runs on LLLL, generated by the game.
Player count
How populated is LLLL?
At the moment LLLL is offline, and it was last online 14 days 12 hours ago.
What is LLLL's ranking among Rust servers?
LLLL is in the top 63% of all ranked servers, at #15,153 for player hours over the last seven days.
Lists and tags
What are the tags on LLLL and what do they mean?
The game's server browser reads these tags from LLLL: gmrust (Game mode): It offers the standard Rust survival experience; mp1 (Max players): 1 player slots; ts8 (Group limit): The default team size is 8; v2633 (Protocol): Joining requires the same protocol version, 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does LLLL appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include LLLL: Best Rust community servers. Its filters on the server list are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server info
What is the location of LLLL?
Region: not published by LLLL. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 178.232.96.251:28015.
What is the uptime and reliability of LLLL?
Right now LLLL is down; the last sighting was 14 days 12 hours ago. The last 7 full days saw it up 0 of 168 hours, 0% of the time. It was first seen by When Is Rust Force Wipe on 29 September 2026.
What Rust version is LLLL on?
The version on LLLL is Rust network protocol 2633 and build 165217, on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe info
On what schedule does LLLL wipe?
The wipes of LLLL on record are too few to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. The world in play now was built 14 days 12 hours ago.
How to join
What steps are needed to join LLLL?
Open Rust, press F1 for the console, then type client.connect 178.232.96.251:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp1
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.