OfflineSA179.37.47.85:29015checked 22d ago
Testing DO NOT ENTER
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers, top 73% in SA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 14h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on Testing DO NOT ENTER?
A gather rate is not given in the name of Testing DO NOT ENTER. The game's default group cap of 8 players applies. It runs survival, gather, build, raid: the standard game. Players may raid and fight one another. It is a Modded listing: the game is changed by plugins or settings. The plugin count is Oxide. It uses the term vanilla for itself: no rates, kits or rules are altered from Facepunch's version. VAC from Valve is active as anti-cheat.
What is the map for Testing DO NOT ENTER?
Testing DO NOT ENTER uses a procedural map that the game generates.
Player stats
How populated is Testing DO NOT ENTER?
Right now Testing DO NOT ENTER is offline, with its last appearance 22 days 7 hours ago.
What position does Testing DO NOT ENTER hold in the Rust server rankings?
Testing DO NOT ENTER is #14,002 on player hours over the last seven days, #208 in South America, and in the top 61% of all ranked servers.
Tags
How should you interpret the tags on Testing DO NOT ENTER?
The game's server browser reads these tags from Testing DO NOT ENTER: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): It holds up to 50 players; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): It runs on game build 164530; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set; ^m (Monthly): Wipes happen monthly, together with the force wipe; ^v (Vanilla): No rates, kits or rules are altered from Facepunch's version; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings; SA (South America): Its place in the server browser is under South America. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does Testing DO NOT ENTER appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, Testing DO NOT ENTER is placed in these lists: Rust modded servers, listed live. Its filters on the server list are Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server details
Where can Testing DO NOT ENTER be found?
In South America, Testing DO NOT ENTER lists itself with the SA tag. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 179.37.47.85:29015.
What is the uptime and reliability of Testing DO NOT ENTER?
The last time Testing DO NOT ENTER was seen was 22 days 7 hours ago; it is offline right now. It was up 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting of it by When Is Rust Force Wipe was on 21 September 2026.
Which Rust version is used on Testing DO NOT ENTER?
Rust network protocol 2633 and build 164530 on Windows is what Testing DO NOT ENTER runs. To join, your game must be on the same protocol; Steam handles the update.
Wipe schedule
When does Testing DO NOT ENTER wipe?
An estimate from the force wipe gives the next wipe of Testing DO NOT ENTER. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world in play now was built 22 days 9 hours ago. The tags carry a monthly wipe schedule.
Join info
What steps are needed to join Testing DO NOT ENTER?
Open Rust, press F1 for the console, then type client.connect 179.37.47.85:29015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,^m,^v,SA,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs164530
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Region
SA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.