When Is Rust Force Wipe
32,884 playing now

OnlineSA179.41.11.247:22460checked 9m ago

21PILOTOS

biweekly wipes vanillamoddedoxidepve
Players now 0/ 40 0% full
7-day average 1 peak 8
Rank #2,931 top 13% · #84 in SA
Last wipe 13d ago biweekly schedule
Next wipe 11h Thu 15 Oct, 17:52 UTC

Players

AveragePeak
0246806:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 13% of all ranked servers, top 37% in SA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 17:52 UTC, in 11h. Its biweekly schedule tag · low confidence

Usual gap 13.9 days between real wipes
Wipe-day peak 5 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

Coming wipes

11hThu 15 Oct, 17:52 UTC
14d 11hThu 29 Oct, 17:52 UTC
21d 13hThu 5 Nov, 19:00 UTC FW
28d 11hThu 12 Nov, 17:52 UTC
42d 11hThu 26 Nov, 17:52 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:52 UTC FW13d ago 6 – running 1
Thu 17 Sep, 19:45 UTC27d ago 4 held half 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
LATAMRUST | FULL PVE | 1XSA · groups of 8+ · 1x · biweekly · 8 on average 2/ 50
Red Raisin PVESA · groups of 8+ · biweekly · 3 on average 0/ 30
Llaneros PVE | Habilidades, Eventos, Negocios, RaidsSA · groups of 8+ · biweekly · 2 on average 0/ 100
[BR/ES] PVE++ Romzar•Quests•Jetpack•RPG•ProfissoesSA · groups of 12+ · monthly · 11 on average 4/ 100
LOS EXILIADOS | PVE - X2 [LATAM]SA · groups of 8+ · 2x · biweekly · 8 on average 3/ 60
[BR] CZSBRASIL RUST PVESA · groups of 8+ · monthly · 5 on average 2/ 50

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on 21PILOTOS?

No gather rate appears in the name of 21PILOTOS. Up to 8 players form a group, which is the game's default. It runs pve, no combat against other players. Plugins or settings change the game, so the server browser puts it under Modded. Oxide plugins are in use. Its self-description is vanilla: this is Facepunch's standard game, with unchanged rates, kits and rules. VAC from Valve is active as anti-cheat.

Which map is running on 21PILOTOS?

21PILOTOS uses a procedural map of size 4,000 with seed 304626451, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map.

Player stats

How populated is 21PILOTOS?

The current population of 21PILOTOS is 0, out of 40 slots. Averaging 1 players over seven days, it peaked at 8. The highest average over the last 48 hours occurred at 23:00 UTC, with 4 players.

What position does 21PILOTOS hold in the Rust server rankings?

For player hours in the last seven days, 21PILOTOS ranks #2,931 overall, #84 in South America, and is in the top 13% of all ranked servers.

Tags

What is the meaning of the tags on 21PILOTOS?

The game's server browser reads these tags from 21PILOTOS: gmvanilla (Game mode): The game mode is vanilla survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): The region code is not set; ^b (Biweekly): The wipe interval is two weeks; ^v (Vanilla): This is Facepunch's standard game, with unchanged rates, kits and rules; ^p (PvE): In PvE, the world provides the danger, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies: plugins or settings alter the game; SA (South America): The server browser lists it under South America. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does 21PILOTOS appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include 21PILOTOS: Rust modded servers, listed live and Best Rust PvE servers. Its filters on the server list are Region: South America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Operator and location

What is the location of 21PILOTOS?

In South America, 21PILOTOS lists itself with the SA tag. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 179.41.11.247:22460.

What is the performance like on 21PILOTOS?

It held an average of 113 server fps over the last 48 hours, never below 67. Buildings, deployables and everything else in the world came to a peak of 115,852 entities. 3,472 MB was the highest memory use. What players call lag is low fps plus a rising entity count.

How reliable is 21PILOTOS, and is it currently online?

Right now 21PILOTOS is up. Its reported uptime shows a restart roughly 1 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.

What Rust version is 21PILOTOS on?

Rust network protocol 2634 and build 167781 on Linux is what 21PILOTOS runs. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

How often does 21PILOTOS wipe, and when?

The prediction for 21PILOTOS follows its tag because the wipes on record are too few to confirm the schedule. On Thursday 15 October at 17:52 UTC the next wipe is due. It has been running its current world since 13 days 12 hours ago. A wipe schedule of every two weeks is published in its tags.

What happens on wipe day for 21PILOTOS?

An average of 5 players turned out at the busiest point of its recent wipes. The peak of the crowd on the latest wipe came 6 hours after the wipe. Until the next wipe, the crowd stayed above half that peak in 100% of recent wipes.

Connect

What is the process to join 21PILOTOS?

Open Rust, press F1 for the console, then type client.connect 179.41.11.247:22460. Alternatively, use Launch Rust on this page to start Rust via Steam and join. You can find its website at https://discord.com/invite/UfxYxVT7d7.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^b,^v,SA,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp40
Max players The slot count is 40.
ts8
Group limit 8 per team, which is the default for Rust.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code The region code is not set.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Difficulty

^v
Vanilla This is Facepunch's standard game, with unchanged rates, kits and rules.

Gameplay

^p
PvE In PvE, the world provides the danger, not other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category applies: plugins or settings alter the game.

Region

SA
South America The server browser lists it under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.