When Is Rust Force Wipe
49,891 playing now

Offline180.149.231.164:28015checked 7d ago

PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1

2x moddedoxide
Players now 0/ 20 0% full
7-day average 0 peak –
Rank #15,990 top 71%
Last wipe 12d ago no schedule published
Next wipe 22d 18h Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep1 Oct5 Oct9 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 18h. The force wipe · high confidence

Wipe-day peak 0 players, last three wipes

Coming wipes

22d 18hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:18 UTC FW12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 649 on average 185/ 250
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 423 on average 128/ 150
MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 302 on average 71/ 500
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 293 on average 9/ 1000
Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 260 on average 5/ 100
Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 257 on average 72/ 300

Quick answers

from the figures on this page

Server rules

What are the rules and settings on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1?

Its name puts gather at 2x on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1. The group limit is 100 players. survival is the game mode, the normal game, with gather, build and raid. Players may raid and fight one another. It is a Modded listing: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC from Valve is active as anti-cheat.

Player count

What is the player count on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1?

PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 is not online at present; the last time it was seen was 7 days 8 hours ago. The seven-day average player count is 0.

What is PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1's ranking among Rust servers?

PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 is in the top 71% of all ranked servers, at #15,990 for player hours over the last seven days.

Lists and tags

What is the meaning of the tags on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1?

These tags are set by PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 and read by the game's server browser: gmrust (Game mode): It offers the standard Rust survival experience; mp20 (Max players): The slot count is 20; ts100 (Group limit): Teams can have no more than 100 players; v2634 (Protocol): Joining requires the same protocol version, 2634; cs166494 (Build): It runs on game build 166494; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies: plugins or settings alter the game. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1: Rust modded servers, listed live and 2x Rust servers. These filters show it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Server info

What is the location of PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1?

No region is published by PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 180.149.231.164:28015.

What is the uptime and reliability of PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1?

PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 is currently offline, with the last sighting 7 days 8 hours ago. The last 7 full days saw it up 0 of 168 hours, 0% of the time. It was first seen by When Is Rust Force Wipe on 23 September 2026.

What is the Rust version for PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1?

Rust network protocol 2634 and build 166494 on Windows is what PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 runs. Joining requires the same protocol on your game; Steam updates it for you.

Wipe days

When does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 wipe?

The force wipe is the only wipe PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was built 12 days 3 hours ago.

What happens on wipe day for PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1?

An average of 0 players turned out at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

How to join

How can you connect to PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1?

Use the console: press F1 in Rust and enter client.connect 180.149.231.164:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166494,ts100,^o^z

Game

gmrust
Game mode It offers the standard Rust survival experience.
mp20
Max players The slot count is 20.
ts100
Group limit Teams can have no more than 100 players.
v2634
Protocol Joining requires the same protocol version, 2634.
cs166494
Build It runs on game build 166494.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category applies: plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.