Offline185.146.53.122:28015checked 22d ago
Offline Multiplayer Simulation
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 14:52 UTC22d ago | 1 | – | running | 0 |
| Mon 21 Sep, 15:45 UTC23d ago | 1 | – | 1 days | 1 |
| Sat 19 Sep, 16:24 UTC25d ago | 1 | – | 2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on Offline Multiplayer Simulation?
No gather rate appears in the name of Offline Multiplayer Simulation. Up to 8 players form a group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are enabled. Plugins or settings change the game, so the server browser puts it under Modded. Carbon plugins are in use. The server has VAC on: Valve's anti-cheat.
What map is used on Offline Multiplayer Simulation?
Offline Multiplayer Simulation uses a procedural map that the game generates.
Player stats
What is the player count on Offline Multiplayer Simulation?
Right now Offline Multiplayer Simulation is offline, with its last appearance 22 days ago.
What is Offline Multiplayer Simulation's ranking among Rust servers?
Over the last seven days, Offline Multiplayer Simulation ranks #15,460 for player hours, placing it in the top 67% of all ranked servers.
Server tags
How should you interpret the tags on Offline Multiplayer Simulation?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 player slots; ts8 (Group limit): 8 per team, which is the default for Rust; v2633 (Protocol): Your game version must match protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): No region code is set; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings; ^y (Carbon): This server uses Carbon for plugins from the tags Offline Multiplayer Simulation publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does Offline Multiplayer Simulation appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include Offline Multiplayer Simulation: Rust modded servers, listed live. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server info
Where can Offline Multiplayer Simulation be found?
There is no region published by Offline Multiplayer Simulation. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 185.146.53.122:28015.
How reliable is Offline Multiplayer Simulation, and is it currently online?
The last time Offline Multiplayer Simulation was seen was 22 days ago; it is offline right now. It was up 0 of 168 hours in the last 7 full days, 0% of the time. First seen by When Is Rust Force Wipe on 19 September 2026.
What is the Rust version for Offline Multiplayer Simulation?
On Windows, Offline Multiplayer Simulation runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam updates it for you.
Wipe info
How often does Offline Multiplayer Simulation wipe, and when?
There is no next wipe to predict for Offline Multiplayer Simulation: it wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. It has been running its current world since 22 days 5 hours ago.
What happens on wipe day for Offline Multiplayer Simulation?
An average of 1 players turned out at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
Join info
What is the process to join Offline Multiplayer Simulation?
Enter client.connect 185.146.53.122:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.