Offline185.16.213.70:28015checked 16d ago
Devblog 301 LAN
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on Devblog 301 LAN?
A gather rate is not given in the name of Devblog 301 LAN. Groups can reach 8 players, the default for the game. pve is the game mode, other players cannot be fought. Under Community in the server browser, it is a community server. The server has VAC off: Valve's anti-cheat.
What is the map for Devblog 301 LAN?
A procedural map runs on Devblog 301 LAN, generated by the game.
Player count
How populated is Devblog 301 LAN?
Devblog 301 LAN is not online at present; the last time it was seen was 16 days 22 hours ago.
What is Devblog 301 LAN's ranking among Rust servers?
Devblog 301 LAN is in the top 71% of all ranked servers, at #16,957 for player hours over the last seven days.
Tags
How should you interpret the tags on Devblog 301 LAN?
These tags are set by Devblog 301 LAN and read by the game's server browser: gmrust (Game mode): Standard survival gameplay; mp20 (Max players): It holds up to 20 players; ts8 (Group limit): 8 per team, which is the default for Rust; v2602 (Protocol): To join, your game must be on protocol 2602; cs132924 (Build): The current game build is 132924; ptrak (Networking): The network layer is RakNet, which is standard for the game; $rus4 (Region code): The code for this region is us4; ^p (PvE): In PvE, the world provides the danger, not other players. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does Devblog 301 LAN appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature Devblog 301 LAN: Best Rust community servers and Best Rust PvE servers. These filters show it on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Server info
Where can Devblog 301 LAN be found?
Region: not published by Devblog 301 LAN; its region code is us4. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 185.16.213.70:28015.
What is the uptime and reliability of Devblog 301 LAN?
Right now Devblog 301 LAN is down; the last sighting was 16 days 22 hours ago. The last 7 full days saw it up 0 of 168 hours, 0% of the time. First seen by When Is Rust Force Wipe on 27 September 2026.
Which Rust version is used on Devblog 301 LAN?
Rust network protocol 2602 and build 132924 on Windows is what Devblog 301 LAN runs. To join, your game must be on the same protocol; Steam handles the update.
Wipe info
When does Devblog 301 LAN wipe?
Too few wipes of Devblog 301 LAN are recorded for its rhythm to be known. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. The world in play now was built 21 days 11 hours ago.
Connect
What steps are needed to join Devblog 301 LAN?
Enter client.connect 185.16.213.70:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp20,ptrak,$rus4,v2602,^p,gmrust,cs132924,ts8
Game
gmrust
mp20
ts8
v2602
cs132924
ptrak
$rus4
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.