When Is Rust Force Wipe
83,846 playing now

Offline185.181.37.110:28015checked 8d ago

My Dev Server

moddedcarbon
Players now 1/ 1 100% full
7-day average 0 peak –
Rank #13,767 top 61%
Last wipe 11d ago no schedule published
Next wipe – no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep2 Oct6 Oct9 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 2.3 days between real wipes
On rhythm 33% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 08:13 UTC11d ago 1 – running 1
Thu 1 Oct, 20:30 UTC FW12d ago 1 – 1.5 days 0
Sun 27 Sep, 20:30 UTC16d ago 1 held half 4 days 1
Fri 25 Sep, 13:50 UTC19d ago 1 held half 2.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 126 on average 192/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 196/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 88/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 41/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 8/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 76/ 700

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on My Dev Server?

A gather rate is not given in the name of My Dev Server. Groups can reach 8 players, the default for the game. survival is the game mode, the default game of gathering, building and raiding. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins number Carbon on this server. VAC from Valve is active as anti-cheat.

What map is used on My Dev Server?

The map on My Dev Server is procedural, made by the game.

Player count

How populated is My Dev Server?

At the moment My Dev Server is offline, and it was last online 8 days 2 hours ago.

What is My Dev Server's ranking among Rust servers?

Over the last seven days, My Dev Server ranks #13,767 for player hours, placing it in the top 61% of all ranked servers.

Server tags

How should you interpret the tags on My Dev Server?

These tags are set by My Dev Server and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 player slots; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs166652 (Build): It runs on game build 166652; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): The region code is not set; ^z (Modded): The Modded category applies: plugins or settings alter the game; ^y (Carbon): Carbon is the plugin framework used. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does My Dev Server appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, My Dev Server is placed in these lists: Rust modded servers, listed live. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Operator and location

Where can My Dev Server be found?

No region is published by My Dev Server. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 185.181.37.110:28015.

How reliable is My Dev Server, and is it currently online?

Right now My Dev Server is down; the last sighting was 8 days 2 hours ago. The last 7 full days saw it up 0 of 168 hours, 0% of the time. First seen by When Is Rust Force Wipe on 25 September 2026.

What is the Rust version for My Dev Server?

Rust network protocol 2634 and build 166652 on Windows is what My Dev Server runs. Joining requires the same protocol on your game; Steam updates it for you.

Wipe schedule

How often does My Dev Server wipe, and when?

There is no next wipe to predict for My Dev Server: it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. It has been running its current world since 11 days 3 hours ago.

What happens on wipe day for My Dev Server?

An average of 1 players turned out at the busiest point of its recent wipes. The peak of the crowd on the latest wipe came 0 hours after the wipe. Until the next wipe, the crowd stayed above half that peak in 100% of recent wipes.

Connect

What steps are needed to join My Dev Server?

Open Rust, press F1 for the console, then type client.connect 185.181.37.110:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 player slots.
ts8
Group limit 8 per team, which is the default for Rust.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs166652
Build It runs on game build 166652.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code The region code is not set.

Mods and access

^z
Modded The Modded category applies: plugins or settings alter the game.
^y
Carbon Carbon is the plugin framework used.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.