Online185.186.143.156:28015checked 14m ago
zombie-test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on zombie-test?
A gather rate is not given in the name of zombie-test. The game's default group cap of 8 players applies. It runs survival, the default game of gathering, building and raiding. Fighting and raiding between players are allowed. Plugins or settings change the game, so the server browser puts it under Modded. Oxide plugins are in use. The server has VAC on: Valve's anti-cheat.
What map is used on zombie-test?
A procedural map of size 1,500 with seed 4242 runs on zombie-test, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page.
Player count
How many players are on zombie-test?
On zombie-test, 0 of 10 slots are filled right now. The seven-day average player count is 0.
What is zombie-test's ranking among Rust servers?
Over the last seven days, zombie-test ranks #15,874 for player hours, placing it in the top 72% of all ranked servers.
Server tags
What are the tags on zombie-test and what do they mean?
The game's server browser reads these tags from zombie-test: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): It holds up to 10 players; ts8 (Group limit): The default team size is 8; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears in Modded, as plugins or settings modify the game. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does zombie-test appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature zombie-test: Rust modded servers, listed live and Rust zombie servers. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server info
What is the location of zombie-test?
There is no region published by zombie-test. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 185.186.143.156:28015.
What is the performance like on zombie-test?
The average server fps over the last 48 hours was 238, with a low of 214. Buildings, deployables and everything else in the world came to a peak of 7,579 entities. At its peak it used 1,048 MB of memory. When fps is low and entities climb, players feel it as lag.
How reliable is zombie-test, and is it currently online?
zombie-test is currently up. About 22 hours ago is when it last restarted, based on its reported uptime. First seen by When Is Rust Force Wipe on 14 October 2026.
What is the Rust version for zombie-test?
The version on zombie-test is Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game; Steam updates it for you.
Wipe schedule
How often does zombie-test wipe, and when?
Too few wipes of zombie-test are recorded for its rhythm to be known. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world in play now was built 28 hours ago.
Connect
How can you connect to zombie-test?
Open Rust, press F1 for the console, then type client.connect 185.186.143.156:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.