When Is Rust Force Wipe
34,224 playing now

Online185.189.255.106:35000checked 10m ago

[RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]

moddedoxide
Players now 0/ 80 0% full
7-day average 0 peak 2
Rank #6,106 top 28%
Last wipe 7d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
00.511.5205:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

020040060080005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 1.2 days between real wipes
On rhythm 33% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctWed 7 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 15:41 UTC7d ago 2 – running 0
Wed 7 Oct, 09:14 UTC7d ago 2 – 0.3 days 1
Sat 3 Oct, 16:15 UTC11d ago 2 held half 3.7 days 0
Fri 2 Oct, 11:36 UTC12d ago 2 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT WIPE 8.10EU · groups of 5 · weekly · 87 on average 4/ 250
SHELBY RUST Х5 MAX5 |LOOT+|SHOP|EVENT|WIPE 13.10EU · groups of 5 · 30 on average 3/ 100
[RU] Vanilla FieldEU · groups of 5 · monthly · 1 on average 0/ 200
[EU/UA] GRAND ISLAND made in KyivEU · groups of 5 · weekly · 1 on average 0/ 100
Rust Survive|Raidable Bases|75% UpkeepEU · groups of 6 · monthly · 1 on average 0/ 75
Rustoria.co - EU Low PopEU · groups of 6 · monthly · 95 on average 35/ 100

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

The name of [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] gives no gather rate. The group limit is 5 players. survival is the game mode, the default game of gathering, building and raiding. Raiding and player combat are enabled. Plugins or settings change the game, so the server browser puts it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

What map is used on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

A procedural map of size 2,500 with seed 1996107046 runs on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases], generated by the game. You can view it on RustMaps from this page, because size and seed determine the map. The map is named Custom Map.

Player count

How many players are on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

The current population of [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] is 0, out of 80 slots. The seven-day average is 0 players, with a peak of 2. The highest average over the last 48 hours occurred at 15:00 UTC, with 2 players.

What is [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]'s ranking among Rust servers?

Over the last seven days, [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] ranks #6,106 for player hours, placing it in the top 28% of all ranked servers.

Lists and tags

How should you interpret the tags on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

The game's server browser reads these tags from [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]: gmvanilla (Game mode): The game mode is vanilla survival; mp80 (Max players): 80 player slots; ts5 (Group limit): The maximum team size is 5; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server appears in Modded, as plugins or settings modify the game. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]: EU Rust servers and Rust modded servers, listed live. These filters show it on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

Where can [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] be found?

No region tag is published by [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases], but its name points to Europe. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 185.189.255.106:35000.

What is the performance like on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

It held an average of 416 server fps over the last 48 hours, never below 309. Buildings, deployables and everything else in the world came to a peak of 62,289 entities. Memory use peaked at 3,106 MB. What players call lag is low fps plus a rising entity count.

What is the uptime and reliability of [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

[RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] is currently up. About 18 hours ago is when it last restarted, based on its reported uptime. The last 7 full days saw it up 168 of 168 hours, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.

Which Rust version is used on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

On Windows, [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

Wipe days

When does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] wipe?

There is no next wipe to predict for [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]: it wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The world in play now was built 7 days 11 hours ago.

What happens on wipe day for [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

The recent wipes of this server drew an average peak of 2 players. 15 hours after the latest wipe, the crowd peaked. Half that peak was held by the crowd until the next wipe in 100% of its recent wipes.

How to join

What is the process to join [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

Use the console: press F1 in Rust and enter client.connect 185.189.255.106:35000. Another option is Launch Rust on this page, which launches Rust via Steam and connects you. https://m.vk.com/public210065053 is its website.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2634,gmvanilla,cs167781,ts5,^o^z

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp80
Max players 80 player slots.
ts5
Group limit The maximum team size is 5.
v2634
Protocol Joining requires the same protocol version, 2634.
cs167781
Build Game build: 167781.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code The region code is not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.