Online185.189.255.210:35100checked 11m ago
[RU] FANRust RAID SIMULATOR 1.0
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 9h. The force wipe · high confidence
Coming wipes
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 19:49 UTC13h ago | – | – | running | 1 |
| Wed 14 Oct, 06:48 UTC1d ago | – | – | – | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on [RU] FANRust RAID SIMULATOR 1.0?
No gather rate appears in the name of [RU] FANRust RAID SIMULATOR 1.0. Groups can reach 16 players at most. survival is the game mode, the normal game, with gather, build and raid. Players may raid and fight one another. It is a Modded listing: the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is active as anti-cheat.
Which map is running on [RU] FANRust RAID SIMULATOR 1.0?
A procedural map of size 4,096 with seed 121315421 runs on [RU] FANRust RAID SIMULATOR 1.0, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map. It carries the map name Custom Map.
Population
How populated is [RU] FANRust RAID SIMULATOR 1.0?
On [RU] FANRust RAID SIMULATOR 1.0, 0 of 200 slots are filled right now. Averaging 0 players over seven days, it peaked at 2. The busiest time in the last 48 hours was 08:00 UTC, when the average was 1 players.
What is [RU] FANRust RAID SIMULATOR 1.0's ranking among Rust servers?
Over the last seven days, [RU] FANRust RAID SIMULATOR 1.0 ranks #9,730 for player hours, placing it in the top 44% of all ranked servers.
Tags
What are the tags on [RU] FANRust RAID SIMULATOR 1.0 and what do they mean?
The server browser reads gmvanilla (Game mode): The game mode is vanilla survival; mp200 (Max players): 200 player slots; ts16 (Group limit): The maximum team size is 16; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): There is no region code; ^m (Monthly): Facepunch's force wipe marks its monthly wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings from the tags [RU] FANRust RAID SIMULATOR 1.0 publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does [RU] FANRust RAID SIMULATOR 1.0 appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include [RU] FANRust RAID SIMULATOR 1.0: EU Rust servers and Rust modded servers, listed live. These filters show it on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Server details
Where can [RU] FANRust RAID SIMULATOR 1.0 be found?
No region tag is published by [RU] FANRust RAID SIMULATOR 1.0, but its name points to Europe. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 185.189.255.210:35100.
Is the performance on [RU] FANRust RAID SIMULATOR 1.0 good?
It held an average of 441 server fps over the last 48 hours, never below 279. Buildings, deployables and everything else in the world came to a peak of 47,045 entities. Memory use peaked at 1,658 MB. When fps is low and entities climb, players feel it as lag.
What is the uptime and reliability of [RU] FANRust RAID SIMULATOR 1.0?
[RU] FANRust RAID SIMULATOR 1.0 is currently up. Its reported uptime shows a restart roughly 10 hours ago. It was up for 18 of the last 7 full days' 168 hours, 11% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.
Which Rust version is used on [RU] FANRust RAID SIMULATOR 1.0?
On Windows, [RU] FANRust RAID SIMULATOR 1.0 runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Wipe info
When does [RU] FANRust RAID SIMULATOR 1.0 wipe?
The force wipe is the only wipe [RU] FANRust RAID SIMULATOR 1.0 takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was built 12 hours ago. The tags carry a monthly wipe schedule.
Join info
What steps are needed to join [RU] FANRust RAID SIMULATOR 1.0?
Use the console: press F1 in Rust and enter client.connect 185.189.255.210:35100. Another option is Launch Rust on this page, which launches Rust via Steam and connects you. https://fanrust.ru is its website.
Server tags
what each one meansPublished as mp200,ptrak,$r?,v2634,^m,gmvanilla,cs167781,ts16,^o^z
Game
gmvanilla
mp200
ts16
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
