When Is Rust Force Wipe
62,604 playing now

Offline185.189.255.249:35400checked 14d ago

testing

weekly wipes moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak –
Rank #16,773 top 70%
Last wipe 15d ago weekly schedule
Next wipe 5d 14h Tue 20 Oct, 11:31 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Tuesday 20 October, 11:31 UTC, in 5d 14h. Its weekly schedule tag · low confidence

Usual gap 0.9 days between real wipes
On rhythm 67% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

Coming wipes

5d 14hTue 20 Oct, 11:31 UTC
12d 14hTue 27 Oct, 11:31 UTC
19d 14hTue 3 Nov, 11:31 UTC
21d 21hThu 5 Nov, 19:00 UTC FW
26d 14hTue 10 Nov, 11:31 UTC
33d 14hTue 17 Nov, 11:31 UTC
40d 14hTue 24 Nov, 11:31 UTC

The first 48 hours of its last wipes

Tue 29 SepSun 27 SepSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 11:31 UTC15d ago 1 – running 1
Sun 27 Sep, 07:47 UTC17d ago 2 held half 2.2 days 2
Sat 26 Sep, 09:48 UTC18d ago 2 – 0.9 days 0
Fri 25 Sep, 14:19 UTC19d ago 2 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT WIPE 8.10EU · groups of 5 · weekly · 87 on average 24/ 250
红果十倍/10.13号新开/爆枪/新人入门EA · groups of 6 · weekly · 10 on average 6/ 200
MAD RUSTgroups of 5 · weekly · 2 on average 0/ 200
[EU/UA] GRAND ISLAND made in KyivEU · groups of 5 · weekly · 1 on average 0/ 100
RustARG | Vanilla | Argentina | SemanalSA · groups of 5 · weekly · 1 on average 0/ 80
Rusty Moose |EU Mini|EU · groups of 5 · weekly · 64 on average 8/ 150

Quick answers

from the figures on this page

Server rules

What are the rules and settings on testing?

No gather rate appears in the name of testing. Groups can reach 5 players at most. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the server browser puts it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map for testing?

A procedural map of size 2,500 with seed 53296983 runs on testing, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map.

Player count

How populated is testing?

testing is not online at present; the last time it was seen was 14 days 5 hours ago.

What position does testing hold in the Rust server rankings?

testing is in the top 70% of all ranked servers, at #16,773 for player hours over the last seven days.

Lists and tags

How should you interpret the tags on testing?

The server browser reads gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): The slot count is 50; ts5 (Group limit): Teams can have no more than 5 players; v2633 (Protocol): Joining requires the same protocol version, 2633; cs165217 (Build): It runs on game build 165217; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): No region code is set; ^w (Weekly): The wipe cycle is one week; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): You will find it under Modded; the game is changed by plugins or settings from the tags testing publishes. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does testing appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, testing is placed in these lists: Rust modded servers, listed live. Filter Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly to find it on the server list.

Operator and location

Where can testing be found?

There is no region published by testing. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 185.189.255.249:35400.

How reliable is testing, and is it currently online?

Right now testing is down; the last sighting was 14 days 5 hours ago. It was up 0 of 168 hours in the last 7 full days, 0% of the time. It was first seen by When Is Rust Force Wipe on 20 September 2026.

What is the Rust version for testing?

The version on testing is Rust network protocol 2633 and build 165217, on Windows. Steam updates your game, but you need the same protocol to join.

Wipe info

How often does testing wipe, and when?

The prediction for testing follows its tag because the wipes on record are too few to confirm the schedule. On Tuesday 20 October at 11:31 UTC the next wipe is due. It has been running its current world since 15 days 9 hours ago. Its tags state a weekly wipe schedule.

What can you expect on testing when wipe day arrives?

An average of 2 players turned out at the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 100% of recent wipes.

How to join

What is the process to join testing?

Open Rust, press F1 for the console, then type client.connect 185.189.255.249:35400. Alternatively, use Launch Rust on this page to start Rust via Steam and join.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^w,gmvanilla,cs165217,ts5,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp50
Max players The slot count is 50.
ts5
Group limit Teams can have no more than 5 players.
v2633
Protocol Joining requires the same protocol version, 2633.
cs165217
Build It runs on game build 165217.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded You will find it under Modded; the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.