Online185.250.36.125:28015checked 7m ago
chilling_wave
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on chilling_wave?
The name of chilling_wave gives no gather rate. Up to 8 players form a group, which is the game's default. It runs survival, the normal game, with gather, build and raid. Raiding and player combat are enabled. It is a Modded listing: the game is changed by plugins or settings. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Which map is running on chilling_wave?
chilling_wave uses a procedural map of size 2,000 with seed 78955152, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map.
Player count
How populated is chilling_wave?
The current population of chilling_wave is 0, out of 50 slots. The seven-day average player count is 0.
What is chilling_wave's ranking among Rust servers?
chilling_wave is in the top 72% of all ranked servers, at #15,907 for player hours over the last seven days.
Tags
How should you interpret the tags on chilling_wave?
The server browser reads gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): It holds up to 50 players; ts8 (Group limit): The default team size is 8; v2633 (Protocol): Joining requires the same protocol version, 2633; cs162929 (Build): The current game build is 162929; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): The region code is not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The Modded category applies: plugins or settings alter the game from the tags chilling_wave publishes. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does chilling_wave appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include chilling_wave: Rust modded servers, listed live. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
Where can chilling_wave be found?
No region is published by chilling_wave. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 185.250.36.125:28015.
Is the performance on chilling_wave good?
It held an average of 62 server fps over the last 48 hours, never below 4. Buildings, deployables and everything else in the world came to a peak of 23,798 entities. 1,021 MB was the highest memory use. What players call lag is low fps plus a rising entity count.
How reliable is chilling_wave, and is it currently online?
You can connect to chilling_wave at this moment. Its reported uptime shows a restart roughly 5 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.
Which Rust version is used on chilling_wave?
Rust network protocol 2633 and build 162929 on Linux is what chilling_wave runs. Steam updates your game, but you need the same protocol to join.
Wipe info
How often does chilling_wave wipe, and when?
Its rhythm cannot be told from the wipes of chilling_wave on record, which are too few. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been running its current world since 41 days 2 hours ago.
How to join
What steps are needed to join chilling_wave?
Enter client.connect 185.250.36.125:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmvanilla,cs162929,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2633
cs162929
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.