Online185.83.154.87:28024checked 11m ago
Test server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 17:47 UTC6d ago | 0 | – | running | 0 |
| Thu 24 Sep, 12:33 UTC19d ago | 1 | halved by day 1 | 13.2 days | 0 |
| Thu 24 Sep, 05:48 UTC20d ago | 1 | – | 0.3 days | 0 |
| Wed 23 Sep, 21:56 UTC20d ago | 1 | – | 0.3 days | 0 |
| Mon 21 Sep, 20:13 UTC22d ago | 1 | held half | 2.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on Test server?
The name of Test server gives no gather rate. The game's default group cap of 8 players applies. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC from Valve is active as anti-cheat.
What is the map for Test server?
Test server uses a procedural map of size 3,300 with seed 1337, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map. The map is named Custom Map.
Player count
What is the player count on Test server?
At present, 0 players are on Test server. The seven-day average player count is 0.
What is Test server's ranking among Rust servers?
Test server is in the top 71% of all ranked servers, at #15,956 for player hours over the last seven days.
Server tags
What are the tags on Test server and what do they mean?
The server browser reads gmrust (Game mode): Standard survival gameplay; mp0 (Max players): 0 player slots; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167058 (Build): Game build: 167058; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): There is no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings from the tags Test server publishes. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does Test server appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature Test server: Rust modded servers, listed live. These filters show it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Operator and location
What is the location of Test server?
There is no region published by Test server. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 185.83.154.87:28024.
Is the performance on Test server good?
The average server fps over the last 48 hours was 171, with a low of 117. Buildings, deployables and everything else in the world came to a peak of 65,956 entities. At its peak it used 5,323 MB of memory. What players call lag is low fps plus a rising entity count.
How reliable is Test server, and is it currently online?
You can connect to Test server at this moment. The uptime it reports puts the last restart at about 6 days 10 hours ago. The last 7 full days saw it up 151 of 168 hours, 90% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.
What is the Rust version for Test server?
Rust network protocol 2634 and build 167058 on Linux is what Test server runs. Steam updates your game, but you need the same protocol to join.
Wipe info
How often does Test server wipe, and when?
There is no next wipe to predict for Test server: it wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The world in play now was built 6 days 12 hours ago.
What can you expect on Test server when wipe day arrives?
Its recent wipes averaged 1 players at peak. 0 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 50% of recent wipes. Otherwise, the crowd fell below half by day 1.
How to join
What is the process to join Test server?
Use the console: press F1 in Rust and enter client.connect 185.83.154.87:28024. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z
Game
gmrust
mp0
ts8
v2634
cs167058
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.